
The voice overs and the ease of which we can add another layer of modality for our learners. Utilizing just text and basic video does not solve for all learner types. By having a quick and easy way to add VO, our end product is that much better and more importantly solves for a larger audience. Review collected by and hosted on G2.com.
The avatars feel too close to real without being real enough. The consistent feedback I get is that they come across as “creepy,” and the mouth movements don’t always match up well. That said, it does seem to be improving with each iteration.
Using this for Japanese, which is one of our primary needs, has been very difficult at best and requires a significant amount of rework. Beyond those issues, the other major challenge is cost. It seems to increase much faster than the ROI. We would definitely use more of what you offer, but for a company our size, and with a limited budget for our department, we can’t leverage the full product.
Right now I’m on a single-user version and end up doing all of the content creation that requires synthesia. This slows us down a lot and doesn’t allow the rest of the team to be fully utilized in content creation. Review collected by and hosted on G2.com.
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