3D rendering software takes user-created 3D models and places them into fully-realized 3D environments or images. With 3D rendering programs, graphic designers and media developers can insert disparate objects and characters, imported from 3D modeling programs, into a graphically appropriate settling. These 3D rendered images are often scalable, navigable, and interactive. 3D rendering software may include some animation tools or integrate with animation software to bring scenes to life, for later use in video games, movies, television shows, or other media. These programs can also have features such as lighting and texturing, which can add depth and realism to scenes. Visual artists in entertainment, automotive, architecture, advertising, and web design industries utilize these tools to create lifelike scenes for use in media or client engagement purposes.
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KeyShot is real-time ray-tracing and global illumination program used to create 3D renderings, animations and interactive visuals. With the CPU-based architecture, photo realistic real-time rendering can be achieved even on simple laptops without the need for special graphics cards. It supports import for the greatest number of 3D file formats out of any rendering software, importing over 20 different file types, has an incredibly simple user interface with drag-n-drop material and environment presets, interactive labeling, texture mapping, physical lighting, animation and much more.
Lumion is Architectural Software. Make an image, a video or a 360 panorama, which you can view with VR glasses. Render ultra fast. Make changes all the time. Upload a 3D design (made with Revit, SketchUp Rhino, Archicad or many other 3D modelling programs) and upload your design into Lumion. Lumion includes a large library with beautiful materials and objects. Dress up your model with sky, grass, glass, materials, people, lighting, furniture, cars etc. and add effects. Feel the space. It's easy to learn. This render engine is the fastest in the world. With Lumion anyone can make beautiful renders.
ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination. Designed around a principle of circularity, the menus in ZBrush work together in a non-linear and mode-free method. ZBrush gives you all of the tools needed to quickly sketch out a 2D or 3D concept and then take that idea all the way to completion. You can create realistic renders directly in ZBrush with lighting and atmospheric effects. With the many powerful export options, you can easily prepare your model for 3D printing or use within any other digital application. Because ZBrush users are enabled by its powerful software processing, you can sculpt and paint with millions of polygons without having to worry about purchasing expensive graphics cards. It is for this reason why ZBrush is used by everyone from art enthusiast to major film and games studios. Leave technical hurdles and steep learning curves behind, as you sculpt and paint with familiar brushes and tools.
Substance Designer is a node-based non-destructive application for creating materials. Edit complete texture sets fast with the non-linear workflow and see your changes apply simultaneously to all your outputs. Unleash the power of Substance Designer and focus on what really matters: your art.
Marmoset Toolbag is a powerful yet tidy GPU-powered real-time rendering, animation, and texture baking suite - essential tools for your 3D art production workflow. Assemble your art leveraging physically-accurate lighting and materials, streamline your production pipeline with Toolbag's custom shader and Python scripting support, and export your scenes to Marmoset Viewer for industry-leading rendering quality in interactive, real-time 3D on the web.
Thea Render is a physically-based global illumination renderer of high quality. It is a unique renderer that is able to render using state-of-the-art techniques in biased photorealistic, unbiased and GPU modes. Thea Render comes with its own standalone application (Studio) with various tools, material editor and advanced staging operations along with integration (plugins) on various popular modeling solutions.
MODO® is your starting point for creative exploration. Whether you’re creating addictive real-time experiences, innovative product designs, compelling advertising images, or engaging film and video content, MODO’s artist-friendly tools let you iterate freely to realize your ideas’ full creative potential.
ApertusVR is a free, open-source, cross-platform, distributive, multi-user, IoT supported XR (AR, VR, MR) engine (programming library). ApertusVR offers a brand new “no vendor lock-in" approach for virtual and augmented reality on different operating systems and on different virtual, augmented and mixed reality hardware. The cross-platform Apertus engine eliminates industry fragmentation by enabling applications to be written once to run on any XR system and to access different XR devices.
Art of Illusion is a free, open source 3D modelling and rendering studio. Many of its capabilities rival those found in commercial programs. Highlights include subdivision surface based modelling tools, skeleton based animation, and a graphical language for designing procedural textures and materials.
form·Z's ability to combine solid and surface modeling has made it a favorite in multiple design fields that engage in the articulation of 3D forms and spaces. Available for the Mac and Windows, it adds interoperability between the two platforms as it allows users to open their files on either one.
FurryBall is an extremely fast rendering system using the processing power of your GPU instead of your CPU. FurryBall offers UNBIASED Monte Carlo raytracing (path trace - similar like CPU Arnold renderer), with real-time progressive preview in the viewport. Final frame rendering to multiple file format, layers and passes are obvious. FurryBall was developed for purposes of CGI animated movies, VFX and feature movie rendering. FurryBall RT is extra simple and easy to use for an artist - you can tune whole image quality with only a single parameter if you want. GPU rendering doesn't load you CPU at all - much faster work on your system during rendering. FurryBall RT can be used also like GPU preview render for Arnold render, because it supports Arnold standard material too - almost all parameters are supported. Try those samples. Each license comes with ALL THREE plugins (Maya, Cinema 4D, and 3DS Max) with very unique and smooth collaboration between them. FurryBall fully supports an unlimited number of GPU in a single computer and also can be used like standalone renderer.