# Best Virtual Reality (VR) Software Development Kits

  *By [Adam Crivello](https://research.g2.com/insights/author/adam-crivello)*

   Virtual reality software development kits, or VR SDKs, provide the fundamental tools to design, build, and test VR experiences. These SDKs are the building blocks to create VR experiences such as mobile apps, marketing experiences, training simulations, and more. VR SDKs offer the tools to perform functions such as adding, cloning, and moving 3D objects. Additionally, these tools allow flexibility for non-developers, with many systems providing drag-and-drop functionality to customize experiences. These tools may sometimes be customized through the use of an API. While SDKs are typically intended for specific frameworks and hardware, some can be supported on multiple systems. In addition, while some VR SDKs also have the functionality to create AR experiences, these tools should not be confused with [AR SDKs](https://www.g2.com/categories/augmented-reality-sdk), which give developers the tools to specifically develop and test augmented reality apps.

To qualify for inclusion in the Virtual Reality (VR) Software Development Kits category, a product must:

- Offer the functionality to create custom VR experiences
- Allow for the editing of existing VR experiences 
- Integrate with operating systems and hardware that can display VR





## Category Overview

**Total Products under this Category:** 51


## Trust & Credibility Stats

**Why You Can Trust G2's Software Rankings:**

- 30 Analysts and Data Experts
- 800+ Authentic Reviews
- 51+ Products
- Unbiased Rankings

G2's software rankings are built on verified user reviews, rigorous moderation, and a consistent research methodology maintained by a team of analysts and data experts. Each product is measured using the same transparent criteria, with no paid placement or vendor influence. While reviews reflect real user experiences, which can be subjective, they offer valuable insight into how software performs in the hands of professionals. Together, these inputs power the G2 Score, a standardized way to compare tools within every category.


## Best Virtual Reality (VR) Software Development Kits At A Glance

- **Leader:** [360° media](https://www.g2.com/products/google-360-media/reviews)
- **Highest Performer:** [HyprFace](https://www.g2.com/products/hyprface/reviews)
- **Easiest to Use:** [ArborXR](https://www.g2.com/products/arborxr/reviews)
- **Top Trending:** [Project Play](https://www.g2.com/products/project-play/reviews)
- **Best Free Software:** [Build-vr](https://www.g2.com/products/build-vr/reviews)

## Top-Rated Products (Ranked by G2 Score)
  ### 1. [360° media](https://www.g2.com/products/google-360-media/reviews)
  360° media, consisting of 360° videos and images, is a great way for developers to enhance traditional apps with immersive content. You can embed a 360° video into a travel app to provide viewers with an Underwater scuba diving tour as they plan a vacation, or into a home-building app that takes prospective buyers on a virtual walkthrough of their home before it’s built.


  **Average Rating:** 4.4/5.0
  **Total Reviews:** 162

**User Satisfaction Scores:**

- **Quality of Support:** 8.1/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.5/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Google](https://www.g2.com/sellers/google)
- **Year Founded:** 1998
- **HQ Location:** Mountain View, CA
- **Twitter:** @google (31,885,216 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/1441/ (336,169 employees on LinkedIn®)
- **Ownership:** NASDAQ:GOOG

**Reviewer Demographics:**
  - **Top Industries:** Marketing and Advertising, Computer Software
  - **Company Size:** 63% Small-Business, 26% Mid-Market


  ### 2. [Leap Motion](https://www.g2.com/products/leap-motion/reviews)
  Truly immersive VR starts with your hands. Build your next reality with the Orion beta.


  **Average Rating:** 4.1/5.0
  **Total Reviews:** 53

**User Satisfaction Scores:**

- **Quality of Support:** 8.1/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.4/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Leap Motion](https://www.g2.com/sellers/leap-motion)
- **Year Founded:** 2010
- **HQ Location:** San Francisco, CA
- **Twitter:** @LeapMotion (314 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/2871784/ (35 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Top Industries:** Information Technology and Services, Computer Software
  - **Company Size:** 65% Small-Business, 20% Mid-Market


  ### 3. [HyprFace](https://www.g2.com/products/hyprface/reviews)
  Hyprface captures liveness, bringing your character alive with your own expressions.


  **Average Rating:** 4.5/5.0
  **Total Reviews:** 13

**User Satisfaction Scores:**

- **Quality of Support:** 9.0/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.9/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Hyprsense](https://www.g2.com/sellers/hyprsense)
- **HQ Location:** N/A
- **Twitter:** @hyprsense (846 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/No-Linkedin-Presence-Added-Intentionally-By-DataOps (1 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 54% Small-Business, 38% Mid-Market


  ### 4. [ArborXR](https://www.g2.com/products/arborxr/reviews)
  ArborXR is an AR &amp; VR device management platform. More than 3000 companies in 90 countries are already using ArborXR to manage their VR &amp; AR fleets. With ArborXR you can manage your devices, deploy content and updates remotely, and control what users can see and do in the headset. ArborXR is built with enterprise-level security and working closely with dozens of Fortune 500 companies.


  **Average Rating:** 4.9/5.0
  **Total Reviews:** 64

**User Satisfaction Scores:**

- **Quality of Support:** 9.7/10 (Category avg: 8.6/10)
- **Ease of Use:** 9.4/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [ArborXR](https://www.g2.com/sellers/arborxr)
- **HQ Location:** N/A
- **Twitter:** @arborxr (370 Twitter followers)
- **LinkedIn® Page:** https://linkedin.com/company/arborxr (49 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Who Uses This:** CEO
  - **Top Industries:** Higher Education, Education Management
  - **Company Size:** 63% Small-Business, 27% Mid-Market


#### Pros & Cons

**Pros:**

- Device Management (4 reviews)
- Ease of Use (4 reviews)
- Customer Support (2 reviews)
- Easy Setup (2 reviews)
- Management (2 reviews)

**Cons:**

- Deployment Difficulties (1 reviews)
- Device Management (1 reviews)
- Limited Compatibility (1 reviews)
- System Limitations (1 reviews)
- Update Issues (1 reviews)

  ### 5. [Project Play](https://www.g2.com/products/project-play/reviews)
  Project Play is an innovative virtual reality (VR) platform developed by Autodesk, designed to revolutionize the way users interact with 3D models and animations. By leveraging immersive VR technology, Project Play enables users to record, edit, and animate motion in a three-dimensional space, providing an intuitive and engaging experience for both professionals and enthusiasts. Key Features and Functionality: - Motion Capture and Editing: Users can record body movements, facial expressions, and hand gestures within the VR environment, allowing for the creation of realistic animations. - Intuitive VR-Based Editing Interface: The platform offers a user-friendly interface that simplifies the animation editing process, making it accessible even to beginners. - Seamless Integration with Autodesk Tools: Project Play is designed to work in harmony with Autodesk&#39;s suite of design and animation tools, ensuring a cohesive workflow for users. Primary Value and User Solutions: Project Play addresses the complexities traditionally associated with 3D animation by providing an immersive and intuitive platform for motion capture and editing. It democratizes the animation process, enabling users to create and refine animations without the need for extensive training or experience. This not only accelerates the animation workflow but also opens up new possibilities for creative expression in virtual reality.


  **Average Rating:** 4.2/5.0
  **Total Reviews:** 44

**User Satisfaction Scores:**

- **Quality of Support:** 7.3/10 (Category avg: 8.6/10)
- **Ease of Use:** 7.8/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Autodesk](https://www.g2.com/sellers/autodesk)
- **Year Founded:** 1982
- **HQ Location:** San Francisco
- **Twitter:** @autodesk (275,060 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/autodesk/ (15,679 employees on LinkedIn®)
- **Ownership:** NASDAQ:ADSK

**Reviewer Demographics:**
  - **Company Size:** 66% Small-Business, 25% Mid-Market


  ### 6. [Google Scale](https://www.g2.com/products/google-scale/reviews)
  Create immersive VR experiences at Google scale.


  **Average Rating:** 4.1/5.0
  **Total Reviews:** 23

**User Satisfaction Scores:**

- **Quality of Support:** 7.9/10 (Category avg: 8.6/10)
- **Ease of Use:** 9.0/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Google](https://www.g2.com/sellers/google)
- **Year Founded:** 1998
- **HQ Location:** Mountain View, CA
- **Twitter:** @google (31,885,216 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/1441/ (336,169 employees on LinkedIn®)
- **Ownership:** NASDAQ:GOOG

**Reviewer Demographics:**
  - **Company Size:** 48% Small-Business, 26% Enterprise


  ### 7. [Intel RealSense](https://www.g2.com/products/intel-realsense/reviews)
  Intel RealSense SDK 2.0 is a cross-platform library for Intel RealSense Depth Cameras (D400-series). It features everything you need to start coding your own projects and debugging your camera settings.


  **Average Rating:** 4.3/5.0
  **Total Reviews:** 16

**User Satisfaction Scores:**

- **Quality of Support:** 8.8/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.6/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Intel Corporation](https://www.g2.com/sellers/intel-corporation)
- **Year Founded:** 1968
- **HQ Location:** Santa Clara, CA
- **Twitter:** @intel (4,470,309 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/1053/ (109,417 employees on LinkedIn®)
- **Ownership:** NASDAQ:INTC

**Reviewer Demographics:**
  - **Top Industries:** Computer Software
  - **Company Size:** 75% Small-Business, 13% Enterprise


  ### 8. [Volograms](https://www.g2.com/products/volograms/reviews)
  Volograms is a technology startup on a mission to bring reality capture closer to everyone. Our technology uses a set of videos taken from different viewpoints and transform them into volumetric holograms, volograms, that can be enjoyed in Virtual and Augmented Reality.


  **Average Rating:** 4.5/5.0
  **Total Reviews:** 11

**User Satisfaction Scores:**

- **Quality of Support:** 8.6/10 (Category avg: 8.6/10)
- **Ease of Use:** 7.9/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Volograms](https://www.g2.com/sellers/volograms)
- **Year Founded:** 2018
- **HQ Location:** Dublin
- **Twitter:** @volograms (2,429 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/volograms (6 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 64% Small-Business, 18% Mid-Market


  ### 9. [Varwin](https://www.g2.com/products/varwin/reviews)
  Varwin is an innovative VR company offering its services to corporate clients since 2015. Our team consists of 50+ engineers, visual artists, strategists, and industry experts to offer its services independent of a client’s industry. The key advantage when partnering with Varwin is its proprietary XRMS, which empowers our clients to adapt and change the project objectives dynamically throughout the project without significant cost impacts.


  **Average Rating:** 4.6/5.0
  **Total Reviews:** 10

**User Satisfaction Scores:**

- **Quality of Support:** 8.8/10 (Category avg: 8.6/10)
- **Ease of Use:** 9.2/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Varwin](https://www.g2.com/sellers/varwin)
- **HQ Location:** Saint Petersburg, Saint Petersburg
- **Twitter:** @Varwin (139 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/35633567 (21 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 70% Mid-Market, 30% Small-Business


  ### 10. [Daydream](https://www.g2.com/products/daydream/reviews)
  Daydream is a mobile VR platform that offers high quality, affordable VR at Android scale. Daydream enables immersive VR experiences by using advanced techniques to predict the orientation of the user&#39;s head, increase user comfort, and reduce motion blur. Along with Daydream&#39;s easy-to-wear headset and expressive controller, this makes Daydream great for longer and more immersive VR experiences.


  **Average Rating:** 3.8/5.0
  **Total Reviews:** 36

**User Satisfaction Scores:**

- **Quality of Support:** 6.5/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.5/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Google](https://www.g2.com/sellers/google)
- **Year Founded:** 1998
- **HQ Location:** Mountain View, CA
- **Twitter:** @google (31,885,216 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/1441/ (336,169 employees on LinkedIn®)
- **Ownership:** NASDAQ:GOOG

**Reviewer Demographics:**
  - **Top Industries:** Information Technology and Services, Computer Games
  - **Company Size:** 69% Small-Business, 19% Mid-Market


  ### 11. [A-Frame](https://www.g2.com/products/a-frame/reviews)
  A web framework for building virtual reality experiences


  **Average Rating:** 4.8/5.0
  **Total Reviews:** 10

**User Satisfaction Scores:**

- **Quality of Support:** 9.7/10 (Category avg: 8.6/10)
- **Ease of Use:** 9.2/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [A-Frame](https://www.g2.com/sellers/a-frame)
- **HQ Location:** Chicago, IL
- **Twitter:** @aframevr (14,024 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/No-Linkedin-Presence-Added-Intentionally-By-DataOps (1 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 80% Small-Business, 10% Enterprise


  ### 12. [StellarX](https://www.g2.com/products/stellarx/reviews)
  StellarX is an AI-powered immersive platform that enables users to create and interact with realistic environments in virtual or mixed reality for lifelike training, development, and collaboration without needing coding skills.


  **Average Rating:** 4.5/5.0
  **Total Reviews:** 16

**User Satisfaction Scores:**

- **Quality of Support:** 9.0/10 (Category avg: 8.6/10)
- **Ease of Use:** 9.1/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [OVA](https://www.g2.com/sellers/ova)
- **Year Founded:** 2014
- **HQ Location:** Québec, CA
- **Twitter:** @ova_xr (648 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/ova-inc-/ (74 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 63% Small-Business, 25% Mid-Market


  ### 13. [Uptale](https://www.g2.com/products/uptale/reviews)
  Upskill your employees at scale and reduce training time with Virtual Reality Uptale is the Enterprise Immersive Learning platform designed for businesses to create, share and track interactive training modules in 360° Virtual Reality. Uptale Benefits Companies such as Stellantis, Alstom, L’Oréal, Danone, Lenovo, and Microsoft accelerated employee enablement programs by 200% and reduced global training costs by 50% by deploying Uptale. Uptale enables companies to improve the learning efficiency of their employees through a more interactive VR training experience. Join our Uptale customers and enjoy these benefits: - Online Immersive Learning: Digitize training with online workforces. Global workforce scalability is simple with training content on any device, any location in real time - “On-the-job” Simulations: Immersive VR learning experiences improves learner information retention and triggers memories due to the experience of seeing it in a simulated real-world experience - Learning Mobility &amp; Versatility: Distribute and share consistent training to any online device (smartphone, VR headsets, tablets, laptops) allowing workforces to revisit VR training experiences - Translate &amp; Distribute: Save time by effortlessly translating your experience and sharing training content and VR experiences in +25 languages Uptale Features: - VR Experience Builder: Create immersive experiences from 360° videos and photos by adding 50+ types of interactions and cognitive services. No technical knowledge required - Learner Analytics Dashboards: Track your team’s progress or specific learner insights in detail with Uptale dashboards and connect it to your Learning Management System. - Voice analytics: Provide learners with a true immersive experience and receive instant feedback on soft-skills


  **Average Rating:** 4.3/5.0
  **Total Reviews:** 10

**User Satisfaction Scores:**

- **Quality of Support:** 8.2/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.2/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Dwayne Iserief](https://www.g2.com/sellers/dwayne-iserief)
- **Year Founded:** 2016
- **HQ Location:** Paris
- **Twitter:** @uptale_io (709 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/uptale (58 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 55% Small-Business, 27% Mid-Market


  ### 14. [Cardboard](https://www.g2.com/products/cardboard/reviews)
  Cardboard is the world’s most accessible and affordable VR platform, supporting both Android and iOS. Cardboard enables immersive VR experiences by fusing data from the phone&#39;s sensors to predict the user&#39;s head position in both the real and virtual worlds. This combined with Cardboard&#39;s simple, easy-to-use headset makes it ideal for quick VR experiences.


  **Average Rating:** 4.1/5.0
  **Total Reviews:** 15

**User Satisfaction Scores:**

- **Quality of Support:** 6.9/10 (Category avg: 8.6/10)
- **Ease of Use:** 7.1/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Google](https://www.g2.com/sellers/google)
- **Year Founded:** 1998
- **HQ Location:** Mountain View, CA
- **Twitter:** @google (31,885,216 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/1441/ (336,169 employees on LinkedIn®)
- **Ownership:** NASDAQ:GOOG

**Reviewer Demographics:**
  - **Company Size:** 67% Small-Business, 20% Enterprise


  ### 15. [Forge](https://www.g2.com/products/forge/reviews)
  Turn Autodesk&#39;s powerful, cloud-based software into the building blocks for your next tool or product.


  **Average Rating:** 4.4/5.0
  **Total Reviews:** 12

**User Satisfaction Scores:**

- **Quality of Support:** 8.6/10 (Category avg: 8.6/10)
- **Ease of Use:** 5.3/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Autodesk](https://www.g2.com/sellers/autodesk)
- **Year Founded:** 1982
- **HQ Location:** San Francisco
- **Twitter:** @autodesk (275,060 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/autodesk/ (15,679 employees on LinkedIn®)
- **Ownership:** NASDAQ:ADSK

**Reviewer Demographics:**
  - **Top Industries:** Architecture &amp; Planning
  - **Company Size:** 43% Mid-Market, 29% Enterprise


  ### 16. [VisualCamp](https://www.g2.com/products/visualcamp/reviews)
  VisualCamp has developed powerful mobile eye tracking technologies designed to open possibilities for current and emerging VR HMD and smartphone capabilities. Suitable for use with both consumer headsets and iPhones, our innovative eye tracking software – inclusive of a VR SDK and gaze detection software solutions – are built to complement and enhance the efforts of innovative research and development efforts across a broad range of fields.


  **Average Rating:** 4.2/5.0
  **Total Reviews:** 16

**User Satisfaction Scores:**

- **Quality of Support:** 7.9/10 (Category avg: 8.6/10)
- **Ease of Use:** 7.4/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Visual Camp](https://www.g2.com/sellers/visual-camp)
- **Year Founded:** 2014
- **HQ Location:** Seoul , KR
- **LinkedIn® Page:** https://www.linkedin.com/company/visualcamp/ (20 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 41% Small-Business, 35% Enterprise


  ### 17. [MakeVR Pro](https://www.g2.com/products/makevr-pro/reviews)
  With MakeVR Pro, creating precision 3D content in a virtual environment, whether for 3D printing or import into other applications, has never been easier. MakeVR Pro is a CAD based fully immersive 3D content creation experience that provides precision tools that allow objects to snap to grids, rulers, or any other object in the scene and slide over their surfaces, all the while maintaining their depth and angle relative to the surface of the object on which they&#39;re tracking.


  **Average Rating:** 4.6/5.0
  **Total Reviews:** 13

**User Satisfaction Scores:**

- **Quality of Support:** 9.0/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.9/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Sixense Entertainment](https://www.g2.com/sellers/sixense-entertainment)
- **Year Founded:** 2014
- **HQ Location:** Los Gatos, CA
- **Twitter:** @Viveport (31,034 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/No-Linkedin-Presence-Added-Intentionally-By-DataOps (1 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 53% Small-Business, 27% Mid-Market


  ### 18. [InstaVR](https://www.g2.com/products/instavr/reviews)
  InstaVR is a web service that allows you to create your VR app with a few clicks.


  **Average Rating:** 4.4/5.0
  **Total Reviews:** 30

**User Satisfaction Scores:**

- **Quality of Support:** 8.5/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.7/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [InstaVR](https://www.g2.com/sellers/instavr)
- **Year Founded:** 2015
- **HQ Location:** San Francisco, California
- **Twitter:** @InstaVR (8,539 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/instavr/ (3 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Top Industries:** Market Research, Marketing and Advertising
  - **Company Size:** 43% Enterprise, 40% Mid-Market


  ### 19. [Sketchbox](https://www.g2.com/products/sketchbox/reviews)
  Instantly bring your 3D content into an infinite, collaborative workspace. Get a sense of scale and ergonomics - without fighting a game engine.


  **Average Rating:** 4.1/5.0
  **Total Reviews:** 38

**User Satisfaction Scores:**

- **Quality of Support:** 8.7/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.6/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Sketchbox](https://www.g2.com/sellers/sketchbox)
- **HQ Location:** San Francisco, California
- **Twitter:** @sketchbox3d (755 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/sketchbox/ (11 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 64% Small-Business, 28% Mid-Market


  ### 20. [cognitive3D](https://www.g2.com/products/cognitive3d/reviews)
  cognitiveVR is a enterprise grade analytics platform for virtual reality. It can track, aggregate, and analyze visual telemetry information about your users.


  **Average Rating:** 4.2/5.0
  **Total Reviews:** 11

**User Satisfaction Scores:**

- **Quality of Support:** 8.5/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.7/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [CognitiveVR](https://www.g2.com/sellers/cognitivevr)
- **Year Founded:** 2015
- **HQ Location:** Vancouver, CA
- **Twitter:** @Cognitive3D (1,663 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/cognitive3d/jobs (25 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 67% Small-Business, 17% Enterprise


  ### 21. [Build-vr](https://www.g2.com/products/build-vr/reviews)
  BuildVR – AI Spatial Video Engine for Immersive Production BuildVR is an AI-powered spatial video engine that enables production studios to convert traditional 2D cinematic footage into immersive-ready formats — without reshooting or modifying existing workflows. Using advanced AI depth mapping and spatial reconstruction, BuildVR transforms standard video into 360° equirectangular, fisheye, fulldome, and headset-compatible spatial outputs. Studios can upgrade their deliverables while keeping their cameras, editing tools, and production pipeline unchanged. What Makes BuildVR Different? Unlike traditional immersive production that requires 360 camera rigs, stitching software, and added budgets, BuildVR acts as an AI-powered upgrade layer. It converts existing footage into multi-format immersive outputs optimized for VR headsets, exhibitions, and experiential campaigns — eliminating production complexity. Key Features AI depth mapping &amp; spatial reconstruction engine 2D-to-360° immersive video conversion Multi-format export (equirectangular, fisheye, fulldome) Headset-ready encoding optimization Enterprise-grade cloud processing Secure infrastructure powered by Google Cloud Scalable processing for large video workflows Platform Access AI Spatial Video Engine – https://buildvr.gretxp.com/vr-video VRverse Immersive Streaming Platform – https://buildvr.gretxp.com/vrverse VRverse enables studios to stream and showcase immersive spatial video across VR headsets, web browsers, and experiential environments — creating a complete pipeline from conversion to distribution. BuildVR helps studios expand distribution, increase project value, and deliver immersive experiences without increasing production cost or workflow complexity


  **Average Rating:** 4.3/5.0
  **Total Reviews:** 47

**User Satisfaction Scores:**

- **Quality of Support:** 8.1/10 (Category avg: 8.6/10)
- **Ease of Use:** 7.9/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [Gretxp](https://www.g2.com/sellers/gretxp)
- **Year Founded:** 2022
- **HQ Location:** Gurugram, Haryana
- **Twitter:** @gretxp (386 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/67736661 (5 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Top Industries:** Computer Software
  - **Company Size:** 55% Small-Business, 27% Mid-Market


  ### 22. [OpenSpace 3D](https://www.g2.com/products/openspace-3d/reviews)
  OpenSpace3D is “Free software” for Virtual and Augmented Reality projects development.


  **Average Rating:** 4.2/5.0
  **Total Reviews:** 10

**User Satisfaction Scores:**

- **Quality of Support:** 8.3/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.8/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [OpenSpace 3D](https://www.g2.com/sellers/openspace-3d)
- **HQ Location:** Nantes, FR
- **Twitter:** @OpenSpace3D (548 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/10479478 (1 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 80% Small-Business, 20% Mid-Market


  ### 23. [VR Builder](https://www.g2.com/products/vr-builder/reviews)
  Open source toolkit for VR creation With VR Builder you can create better immersive VR experiences faster in Unity


  **Average Rating:** 4.2/5.0
  **Total Reviews:** 13

**User Satisfaction Scores:**

- **Quality of Support:** 9.4/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.3/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [MindPort GmbH](https://www.g2.com/sellers/mindport-gmbh)
- **Year Founded:** 2021
- **HQ Location:** Siegen, North Rhine-Westphalia
- **Twitter:** @mind_port (41 Twitter followers)
- **LinkedIn® Page:** https://www.linkedin.com/company/75058666 (7 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 62% Small-Business, 23% Mid-Market


  ### 24. [MARUI-PlugIn](https://www.g2.com/products/marui-plugin/reviews)
  MARUI 4 is a cutting-edge virtual reality plugin designed for seamless integration with Autodesk Maya, enabling 3D artists to create, edit, and review their work directly within a VR environment. By leveraging VR technology, MARUI 4 enhances spatial awareness and provides complete navigational freedom, resulting in a more intuitive and efficient 3D design process. Studies have demonstrated that using VR tools like MARUI can accelerate asset creation by up to 34%, all while maintaining existing production pipelines. Key Features and Functionality: - Direct VR Integration: MARUI 4 operates as a plugin within Autodesk Maya, allowing artists to utilize familiar tools and functions in a VR setting without the need for additional installations. - Enhanced Spatial Awareness: The VR environment enables artists to view and manipulate their 3D models from any angle, improving precision and reducing the time spent on adjustments. - Comprehensive Toolset: Supports a wide range of tasks, including rigging, modeling, retopology, camera setup and animation, skinning, motion capture, collaborative review, and lighting/rendering. - Health-Conscious Design: Allows for flexible working positions—sitting, standing, or even lying down—helping to alleviate issues like carpal tunnel syndrome and back pain associated with traditional workflows. Primary Value and User Solutions: MARUI 4 addresses the limitations of traditional 3D design workflows that rely on 2D input devices like the mouse, which can be cumbersome for 3D modeling tasks. By immersing artists in a VR environment, MARUI 4 offers a more natural and efficient way to interact with 3D content, leading to significant time savings and enhanced creative expression. Additionally, its seamless integration with Autodesk Maya ensures that existing pipelines remain intact, facilitating easy adoption without the need for extensive retraining.


  **Average Rating:** 4.4/5.0
  **Total Reviews:** 10

**User Satisfaction Scores:**

- **Quality of Support:** 7.5/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.3/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [MARUI-PlugIn](https://www.g2.com/sellers/marui-plugin)
- **Year Founded:** 2016
- **HQ Location:** Japan
- **Twitter:** @PluginMarui (460 Twitter followers)
- **LinkedIn® Page:** https://linkedin.com/company/marui-plugin (1 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 40% Small-Business, 30% Enterprise


  ### 25. [360dgrees.com](https://www.g2.com/products/360dgrees-com-360dgrees-com/reviews)
  Create Immersive Experiences in 5 Minutes Using Standard and 360 Video and Get Powerful Analytics.


  **Average Rating:** 4.2/5.0
  **Total Reviews:** 9

**User Satisfaction Scores:**

- **Quality of Support:** 8.1/10 (Category avg: 8.6/10)
- **Ease of Use:** 8.3/10 (Category avg: 8.5/10)


**Seller Details:**

- **Seller:** [360dgrees.com](https://www.g2.com/sellers/360dgrees-com)
- **Year Founded:** 2015
- **HQ Location:** Manly, NSW
- **LinkedIn® Page:** https://www.linkedin.com/company/360dgrees-com/ (4 employees on LinkedIn®)

**Reviewer Demographics:**
  - **Company Size:** 70% Small-Business, 20% Mid-Market




## Parent Category

[Virtual Reality (VR) Development Software](https://www.g2.com/categories/vr-development)



## Related Categories

- [Virtual Reality (VR) Collaboration Platforms](https://www.g2.com/categories/vr-collaboration)



---

## Buyer Guide

### What You Should Know About VR SDKs

### What are VR SDKs?

Virtual reality software development kits, or VR SDKs, provide the building blocks to design, build, and test VR experiences. Virtual reality is a simulated experience or artificial world that can be similar or different from the real world. There are three types of VR: Fully-immersive, semi-immersive, and non-immersive. These virtual environments are created primarily by developers, who often utilize virtual reality software development kits. These SDKs are the tools to create VR experiences such as mobile apps, marketing experiences, and training simulations.&amp;nbsp;

VR SDKs offer developers the tools to perform VR-related functions such as adding and editing 3D objects and models. Additionally, these tools allow flexibility for non-developers, with many systems providing drag-and-drop functionality to customize experiences. These toolkits may sometimes be customized through the use of an application programming interface (API). While SDKs are typically intended for specific frameworks and hardware, some are supported on multiple systems. While some VR SDKs also have the functionality to create augmented reality (AR) experiences, these tools should not be confused with AR SDKs, which give developers the tools to specifically develop and test augmented reality apps.&amp;nbsp;

**What Do VR and SDK Stand For?**

VR stands for virtual reality. While virtual reality experiences can vary, it is often presented as an immersive yet artificial environment designed to feel seemingly real or authentic to the user. Exactly how real it feels depends on the virtual reality application and the level of realism the designer aims for.&amp;nbsp;

SDK is short for software development kit. SDKs are a combination of tools and programs designed to aid in software development. These tools include, but are not limited to, code samples, documentation, and APIs.&amp;nbsp;

#### What Types of VR SDKs Exist?

There are three types of VR, each of which requires different needs from software development. Each type of virtual reality can benefit in different ways from investing in VR SDK.&amp;nbsp;

**Fully-immersive VR**

Fully-immersive VR probably best matches what most users think of when they think of virtual reality. Fully-immersive VR is often used for entertainment, especially VR game engines, utilizing VR headsets to simulate a reality experience. Oculus, Oculus Rift, Google&amp;nbsp; VR (Google Cardboard), and HTC Vive are all examples of fully-immersive VR platforms.&amp;nbsp;

**Semi-immersive VR**

Semi-immersive is a partially immersive environment or a mixed reality environment. This type of VR is often utilized for educational purposes or training simulations. Software development components may include graphical computing tools and large projector systems.&amp;nbsp;

**Non-immersive VR**

Non-immersive virtual reality has become so ingrained in our day-to-day life that we may not even realize we are engaging in it. Non-immersive can include less intense video and computer games.

### What are the Common Features of VR SDKs?

The following are some core features within VR SDKs that can help users:

**Motion tracking:** Motion tracking, also known as motion sensing, lets VR users interact with their environment naturally. Once motion has been detected, data is collected and processed based on this movement to fit into the context of immersive VR experiences. Developers utilize VR&amp;nbsp; SDKs to create visual and auditory triggers depending on the user’s motions.&amp;nbsp;

**API:** APIs allow users to create compatible VR apps that work in unity with various types of VR hardware. Developers call routines from their codes, and the APIs connect these different systems and technologies together.&amp;nbsp;

**Drag and drop:** Many of the latest VR SDK options have drag-and-drop capabilities for app development. This means that rather than having a developer manually update and work on the code, a non-developer can self-serve their own needs. Frequently, this comes in the drag-and-drop form, where the user simply drags a component from one part of the screen and drops it down into another area.&amp;nbsp;

**Model editing and uploading:** Another important feature of VR SDK is the ability to upload and edit models. After developers create a VR model, an SDK can assist them in uploading it into the cloud. Even after the model has been uploaded, VR SDK can aid developers with editing VR models without having to shut down or remove them from the cloud.&amp;nbsp;

**Audio editing:** VR SDK can be utilized to enhance the audio of virtual reality applications and programs. Audio VR SDKs can even replicate how sound waves interact between human ears and the natural environment.&amp;nbsp;

### What are the Benefits of VR SDKs?

**App development and editing:** VR SDKs are primarily responsible for developing VR applications. By utilizing VR SDKs, developers have tools to make edits as needed, optimize VR as required, and prototype entirely new VR experiences. Potential VR edits can include adding, cloning, and moving 3D objects.&amp;nbsp;

**Efficiency:** Since these applications often have drag-and-drop capabilities, they allow users without a coding background to self-serve their own needs. This saves the user time, as they can pull the data they need without requiring the aid of a developer. It also saves developers time, as they are no longer required to fill all data requests themselves. This frees them up to work on more technical, high-level tasks.&amp;nbsp;

**Standardization:** By investing in virtual reality software development kits, businesses will have a standard set of software development tools at their disposal. This ensures that developers are working with a similar set of tools in a centralized setting. This avoids confusion among users about what tools they should be utilizing and ensures that the tools users are compatible with existing VR systems and operating systems.

### Who Uses VR SDKs?

**Developers:** The bulk of software development, particularly the more complex work, will be conducted by developers. Developers can utilize VR SDKs to take on challenging work that business users would not be expected to do on their own.&amp;nbsp;&amp;nbsp;

**Business users:** While some work requires developers, there are aspects of VR development that can be conducted by non-developers or business users. This is mainly true for VR SDKs that can include drag and drop options, which are no-code. The simplicity of drag and drop empowers business users and saves time for developers.&amp;nbsp;

### What are the Alternatives to VR SDKs?

Alternatives to VR SDK can replace this type of software, either partially or completely:

[VR game engine](https://www.g2.com/categories/vr-game-engine): A virtual reality (VR) game engine, or VR game engine, provides game developers with the framework for creating a VR video game experience. These tools enable developers to create and edit 3D characters and fully immersive 3D experiences. VR game engines often include features of VR SDK. They are different, however, as VR SDKs can be utilized for more than just gaming technology.&amp;nbsp;

[VR visualization software](https://www.g2.com/categories/vr-visualization): VR visualization software allows users to experience aggregated data in a virtual environment. Data visualization enables users to see analytics presented visually so they may fully understand what the data is communicating. VR visualization is used across multiple industries, allowing engineers, designers, and other professionals to work with real-time data. While VR visualization can be a tool included with VR SDKs, VR SDKs offer more than just visualization capabilities in their collection of provided tools.&amp;nbsp;

#### Software Related to VR SDKs

Related solutions that can be used together with VR SDKs include:

[VR content management systems](https://www.g2.com/categories/vr-content-management-systems) **:** Organizations use VR content management systems (CMSs) to collect, store, and analyze all VR content in a centralized location. Users may upload 360-degree videos and images directly onto these platforms and edit them within the solution. The videos and images from VR content management software can be manipulated as needed by editing tools included in VR SDKs.&amp;nbsp;

[VR marketplaces](https://www.g2.com/categories/vr-marketplace) **:** These are publicly available online platforms used to explore, share, find, and purchase VR content, such as mobile games. Some VR marketplaces provide developers with a platform to design content and host their VR creations, which will then host the overall VR experiences. This is important for VR SDKs, or any virtual reality technology, as VR marketplaces are a key area for purchasing and discussing VR apps.&amp;nbsp;

[VR training simulator software](https://www.g2.com/categories/vr-training-simulator) **:** VR training simulators can be used in almost any industry to help train users in an immersive virtual environment. VR SDK is the building block for various virtual reality apps, including VR training simulations.&amp;nbsp;

### Challenges with VR SDKs

**Lack of compatibility:** VR SDKs are often designed with specific frameworks and hardware in mind instead of being cross-platform. This can be an issue for businesses, as they often have to buy a specific brand of VR SDK to ensure that they can connect with the VR technologies an organization currently has and plans to adopt in the future. Before purchasing VR software development kits, a business should determine upfront how compatible the tools will be with existing frameworks and hardware.&amp;nbsp;

**Emerging technology:** Like any emerging technology, virtual reality development will have some growing pains. Many businesses may be working with VR for the first time. This means that users will have to be educated on how to use VR, what it is, and what it is used for. VR companies are also relatively new and prototyping, so there may be challenges on their end as they work out the kinks to gain more cutting-edge features.&amp;nbsp;

### How to Buy VR SDKs

#### Requirements Gathering (RFI/RFP) for VR SDKs

The requirements for VR SDK application development can sometimes be fairly straightforward, as these tools do not offer much customization. That being said, buyers seeking VR SDKs should consider several key factors. Important considerations include, but are not limited to, the pricing model, the user experience, and the ability to integrate with existing hardware and frameworks related to VR.&amp;nbsp;

#### Compare VR SDK Products

**Create a long list**

Buyers should start by seeking out different service providers for the right fit, given the timeline, scope, and resources the organization has at its disposal. Once these factors are identified, buyers can then use G2.com and other online resources to research the top products on the market.&amp;nbsp;

**Create a short list**

After identifying these key factors, buyers can dig deeper into finding a service provider that fits their needs. Companies should consider the bandwidth of developers on their teams. Companies should also consider what pre-existing software they already have on site and what additional software they may need to purchase.&amp;nbsp;

**Conduct demos**

Companies should walk through a demo of each product they are considering purchasing. This allows them to get an up close and personal view of the app development, its functionality, and how it fits into the company&#39;s current backend and frontend infrastructure.&amp;nbsp;

#### Selection of VR SDKs

**Choose a selection team**

The selection team should include a mix of roles and titles that would interact with VR SDKs. First and foremost, at least one member of the development team should be involved, as they would be most likely to interact with VR SDK regularly and provide the needed technical expertise. Other roles may be dependent on use cases. For example, if the tool is purchased to assist in VR simulation, the roles involved may differ from those purchased for an immersive VR marketing experience.&amp;nbsp;

**Negotiation**

While some vendors will have a set cost pricing model to follow, others may be open to negotiation. Organizations should research before the negotiation phase to ensure that what they are asking for is a reasonable price.&amp;nbsp;

**Final decision**

Ultimately, organizations must decide which product they want to go forward with. Companies should consider what specific features, use cases, and capabilities they are looking for depending on their organizational needs.&amp;nbsp;

### Implementation of VR SDKs

**How are VR SDKs Implemented?**

VR SDK is versatile enough to be implemented across multiple deployment methods. This includes SaaS, hybrid, and on-premises.&amp;nbsp;

**Who is Responsible for VR SDK Implementation?**

Developers are often key members of the implementation and development process, as they are the ones who will be using them regularly. Unlike business users, they also have the technical expertise to implement these tools.&amp;nbsp;

**What Does the Implementation Process Look Like for VR SDKs?**

Companies should plan to run tests multiple times before going live to collect test data. This test data helps ensure their connection to the VR SDK and applications runs smoothly.&amp;nbsp;

**When Should You Implement VR SDKs?**

Organizations should implement VR SDK once they have conducted initial testing. Once up and running, developers will be eager to utilize VR SDK, as it saves them time and allows them to focus on other, more engaging activities.&amp;nbsp;

### VR SDK Trends

**Healthcare VR**

The healthcare market has the potential to be one of the largest adopters of VR technology. VR can potentially assist in gamifying physical therapy and rehabilitation or teaching communication skills to individuals with learning disabilities. With these new advancements, it will be important to have VR SDK tools to help aid in developing these lifesaving applications.&amp;nbsp;

**IoT VR**

VR in IoT can create a fully-immersive experience through visual displays from multiple models. Different types of sensors can also complement VR through IoT, which can help improve the immersive experience.&amp;nbsp;

**Mobile devices and VR**

Applications for mobile devices can also become more immersive through the use of virtual reality technology. IoS, Android, and other mobile operating systems can run VR and 3D environments in mobile games and applications. As VR becomes more popular, there will likely be a rise in mobile-specific VR SDKs.




