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Game Engines

by Adam Crivello
What is a game engine, and how is it used in game development? Our G2 guide can help you understand game engines, how they’re used by industry professionals, and their benefits.

What is a game engine?

Game engines give game developers a framework for developing a video game without creating all systems, such as the physics, graphics, and AI, from scratch. Game engines remove the need to program and integrate game-supporting systems together, saving developers' time and resources so they can focus on creating the meat of the game itself.

Game engines are an inherent part of game development, whether developers use a popular existing game engine or develop a game engine in-house. More than a helpful tool in the game development process, game engines provide the entire foundation and framework for a game’s development. Once a game engine is selected or built, game developers do the vast majority of the game’s design work within that engine. Even elements of game development created outside of the game engine, such as sound and art assets, are still imported to or referenced from within the game engine for use. For example, artists working on a game might create assets for the game using 3D modeling software. However, the completed models would then be accessible to game designers working within the development studio’s game engine of choice. 

Game engines contain many different internal systems such as a physics engine, audio engine, rendering engine, AI, animation, and more. There are also plug-ins or APIs available to customize a game engine, and some engines come with pre-built asset libraries to make it even easier to create a game. Using the building blocks game engines provide, game designers program the various elements of their game until the desired final product is reached. Different game engines support different programming languages. 

Types of game engines

Depending on the type of game a studio is trying to develop, one of a few different types of game engines will be utilized. Many game engines qualify as more than one of these types.

  • 2D game engines: As the name suggests, 2D game engines support the development of two-dimensional games such as side-scrolling platformers. They are optimized to work best with 2D assets and level designs. 
  • 3D game engines: In contrast with 2D game engines, 3D game engines support the development of games with three-dimensional graphics and levels. They are optimized to work best with 3D assets and level designs, which feature in open world and action-adventure games.  
  • Mobile game engines: Mobile game engines support the development of mobile games specifically, which are often less graphically demanding than other games. These engines provide tools and systems that complement touch-screen inputs, two-dimensional visuals on a handheld screen, and more. 
  • AR game engines: An augmented reality game engine, or AR game engine, provides game developers with the framework for creating AR video game experiences. These tools allow developers to create and edit 3D game assets that virtually interact with the real world as viewed from the player’s camera. 
  • VR game engines: A virtual reality game engine, or VR game engine, provides game developers with the framework for creating a VR video game experience. These tools allow developers to create and edit 3D assets as part of a fully immersive 3D virtual experience for the player. 

Benefits of using a game engine

Game engines are a fundamental part of game development. The games industry has seen exceedingly few examples of video games that were programmed without the use of a game engine, whether in-house or third party. Some of the reasons game engines are so vital to development include:

  • Pre-built framework: Crafting a game from scratch is a monumental task, even for large game studios. Game engine software’s prebuilt framework and tool kits save developers time and let them focus on game content. 
  • Standardized development: Using game engine software means that developers can rely on community knowledge and team knowledge about a standard build environment. This isn’t the case with custom-built solutions.
  • Workflow organization: Developers using game engine software benefit from the ability to work in one centralized hub. Without game engine software, workflows are prone to disorganization. Game development becomes faster and more efficient when developers can keep all of their tools in the same place.
  • Pre-built assets: Developers, especially those on smaller teams, can save effort by using prebuilt assets instead of building those assets themselves. Pulling from the asset libraries offered by many game engines gives developers more time to work on game mechanics as opposed to asset creation.

Basic elements of a game engine

The framework provided by a game engine can vary, but a complete game engine will typically include the following elements:

  • Graphics rendering system: A game engine will always include a graphics rendering system or engine that makes visual asset display and manipulation possible. These rendering systems differ from other image rendering systems in that they must be optimized to support interactive gameplay.
  • Physics engine: Most game engines provide a built-in physics engine. Physics engines are software systems that allow computers to simulate physics phenomena that people experience in the real world (gravity, fluid dynamics, etc.) and apply them to 3D objects in games and other 3D renderings, which affects how those objects interact in the digital world.
  • Audio engine: Many game engines provide a built-in audio engine. Audio engine software provides a framework to create and manage audio within video games. This element removes the need to create and mix sound effects from the ground up by offering a pre-built framework from which designers can interface with audio assets.
  • AI systems: AI systems provide basic logic which informs how non-player characters and systems behave in-game. Game designers can edit and add to these systems to tweak enemy character aggression, curate friendly character behavior, and more.
Adam Crivello
AC

Adam Crivello

Adam is a research analyst focused on dev software. He started at G2 in July 2019 and leverages his background in comedy writing and coding to provide engaging, informative research content while building his software expertise. In his free time he enjoys cooking, playing video games, writing and performing comedy, and avoiding sports talk.

Game Engines Software

This list shows the top software that mention game engines most on G2.

Unity is the world’s leading platform for creating and operating interactive, RT3D content. Creators, ranging from game developers to artists, architects,and automotive designers to filmmakers and more, use Unity to make their imaginations come to life. The Unity platform provides a comprehensive set of software solutions to create and operate real-time 2D and 3D content for multiple platforms, including mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

Blender is a free and open-source 3D creation suite that supports the entire 3D pipeline, including modeling, rigging, animation, simulation, rendering, compositing, motion tracking, and video editing. Designed for versatility, Blender caters to a wide range of users, from hobbyists to professionals, enabling the creation of high-quality 3D content across various media platforms. Key Features and Functionality: - Modeling: Comprehensive tools for creating and editing 3D models, including sculpting and retopology. - Rendering: Integrated rendering engines like Cycles and EEVEE for realistic and real-time rendering. - Animation & Rigging: Advanced animation tools with a robust rigging system for character animation. - Video Editing: Built-in video editor for cutting, splicing, and adding effects to videos. - VFX: Tools for motion tracking, masking, and compositing to create visual effects. - Simulation: Capabilities for simulating fluids, smoke, fire, cloth, and rigid bodies. - Scripting: Python API for custom tools and add-ons. Primary Value and User Solutions: Blender's primary value lies in its comprehensive, all-in-one toolset that eliminates the need for multiple software applications, streamlining the 3D creation process. Its open-source nature ensures continuous improvement and adaptability, driven by a global community of developers and artists. Blender empowers users to produce professional-grade 3D content without financial barriers, fostering creativity and innovation across industries such as film, gaming, and design.

Unreal Engine is a suite of game development tools made by game developers for game developers, from 2D mobile games to console blockbusters and VR.

GameMaker allows you to create cross platform games and functional prototypes with managed workflow, quality, multi format export, performance and more.

Unity Ads allows you to supplement your existing revenue strategy by allowing you to monetize your entire player base - including the ever-important 97% (industry average) of players that will never make an in-app purchase.

PhysX creates effects and scene filled with dynamic destruction, particle based fluids, and life-like animation with accurate physics simulation.

Box2D is an open source C++ engine for simulating bodies in 2D that has features in collision, physics, system, testbed, and documentation.

Autodesk Maya is a comprehensive 3D computer graphics application designed for professionals in the film, television, and gaming industries. It offers a robust suite of tools for modeling, animation, simulation, and rendering, enabling the creation of intricate 3D assets and dynamic visual effects. Key Features and Functionality: - Modeling: Supports NURBS, polygons, and subdivision surfaces, providing flexibility in creating detailed 3D models. - Animation: Offers advanced character animation tools, including rigging and keyframe animation, facilitating lifelike movements. - Simulation: Includes capabilities for simulating realistic physics, such as fluid dynamics, cloth behavior, and hair movement. - Rendering: Integrates with powerful rendering engines like Arnold, delivering high-quality visual outputs. - Customization: Features scripting languages like MEL and Python, allowing users to tailor workflows and develop custom tools. Primary Value and User Solutions: Maya empowers artists and designers to bring their creative visions to life by providing a versatile and efficient platform for 3D content creation. Its comprehensive toolset addresses the complex demands of modern digital production, streamlining workflows and enhancing productivity. By offering extensive customization options and supporting industry-standard formats, Maya ensures seamless integration into various production pipelines, making it an essential tool for professionals aiming to produce high-quality visual content.

Wwise is an interactive sound engine for games that is artist driven, is multithreaded and platform-optimized, with built-in effects and source plugs, and custom development, onsite support and more.

Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit that has features that can be used to create a variety of 3D applications including games, simulations, and training and architectural software.

OGRE3D is a scene-oriented, 3D engine written in C++ that is designed to help developers produce application utilizing hardware-accelerated 3D graphics.

With ARCore, shape brand new experiences that seamlessly blend the digital and physical worlds. Transform the future of work and play at Android scale.

Visual Studio is a comprehensive integrated development environment (IDE) designed to empower developers in building applications across various platforms, including Android, iOS, Windows, web, and cloud. It supports multiple programming languages, such as .NET, C++, Python, and JavaScript, providing a versatile environment for software development. Key Features and Functionality: - IntelliSense: Offers context-aware code suggestions to enhance coding efficiency. - GitHub Copilot Integration: Provides AI-assisted coding to streamline complex tasks. - Advanced Debugging Tools: Includes a robust debugger to identify and resolve issues early in the development process. - Integrated Testing: Facilitates seamless testing with built-in tools for both manual and automated testing. - CI/CD Support: Enables continuous integration and deployment through Git and Azure DevOps integration. - Cross-Platform Development: Supports development for multiple platforms, including mobile, desktop, and cloud applications. Primary Value and Solutions Provided: Visual Studio enhances developer productivity by offering a unified environment that integrates coding, debugging, testing, and deployment tools. Its support for multiple languages and platforms allows developers to create diverse applications efficiently. The integration of AI tools like GitHub Copilot and comprehensive debugging features ensures high-quality code production. Additionally, Visual Studio's support for modern development practices, including CI/CD pipelines and cloud integration, streamlines the software development lifecycle, enabling faster and more reliable application delivery.

Amazon GameLift is a fully managed service designed to deploy, operate, and scale dedicated game servers for session-based multiplayer games. Leveraging AWS's global infrastructure, GameLift ensures high-performance, low-latency gaming experiences for players worldwide. Key Features and Functionality: - Amazon GameLift Servers: This feature allows developers to deploy game servers in minutes, supporting up to 100 million concurrent players and 100,000 player additions per second. It offers predictive game server scaling, enterprise-grade security, and flexible matchmaking capabilities. - Amazon GameLift Streams: Enables game streaming at up to 1080p resolution and 60 frames per second to any device with a browser. Developers can deploy and stream game content without modifications, allowing players to start gaming instantly without waiting for installations. - Autoscaling: GameLift can launch thousands of game servers simultaneously and stop unused ones just as quickly. This dynamic scaling responds to player demand, ensuring optimal resource utilization and cost efficiency. - Global Coverage: With deployment capabilities across multiple AWS Regions and Local Zones, GameLift ensures low-latency experiences for players, regardless of their location. - Flexible Matchmaking: The FlexMatch feature connects and matches up to 200 players into a single game session based on custom matching rules defined by developers. Primary Value and Solutions Provided: Amazon GameLift addresses the challenges of deploying and managing multiplayer game servers by offering a scalable, secure, and cost-effective solution. It eliminates the complexities of server management, allowing developers to focus on game development and player engagement. By providing both server hosting and game streaming capabilities, GameLift enables developers to reach a broader audience, reduce latency issues, and optimize operational costs. This comprehensive service ensures that games can handle varying player demands seamlessly, delivering a consistent and enjoyable gaming experience.

Adobe Substance 3D Painter is a 3D texturing application that enables artists to paint detailed textures directly onto 3D models in real time. It offers a non-destructive, layer-based workflow, allowing for easy iteration and modification without compromising previous work. With a state-of-the-art viewport, users can visualize their work with accurate lighting and shadow effects, ensuring a true representation of the final output. Key Features and Functionality: - Dynamic Paint Engine: Utilize a variety of brushes, projection tools, and particles, including support for Photoshop brush presets, to achieve intricate and dynamic textures. - Smart Masks and Materials: Apply realistic surface details, from subtle dusting to extreme wear and tear, using intelligent masks and materials that adapt to the underlying model. - Advanced Material Creation: Simulate real-world material behaviors such as sheen, anisotropy, clear-coat, and subsurface scattering to enhance the realism of 3D assets. - Automatic UV Unwrapping: Import models without the need for manual UV preparation, as the software automatically generates UV maps suitable for texturing. - VFX Support: Supports multi-tile painting (UDIMs), Alembic, camera import, and Python scripting, aligning with the VFX Reference Platform standards. - Seamless Integration: Easily export textures to various renderers or game engines, with customizable export presets to fit into diverse 3D design pipelines. Primary Value and User Solutions: Substance 3D Painter streamlines the texturing process for 3D professionals by providing intuitive tools that enhance creativity and efficiency. Its real-time feedback and non-destructive workflow allow artists to experiment freely and make adjustments without fear of losing progress. The software's advanced features, such as smart materials and automatic UVs, reduce the time and effort required to achieve high-quality, realistic textures. By integrating seamlessly with other 3D applications and supporting industry-standard formats, Substance 3D Painter ensures a smooth workflow, making it an essential tool for game developers, visual effects artists, and product designers aiming to bring their 3D creations to life with stunning textures.

Godot Engine is a comprehensive, cross-platform game development tool that empowers creators to build both 2D and 3D games from a unified interface. It offers an extensive suite of tools, enabling developers to focus on crafting engaging gameplay without the need to reinvent the wheel. With one-click export functionality, games can be deployed across various platforms, including major desktop systems (Linux, macOS, Windows), mobile devices (Android, iOS), web platforms, and consoles. As a free and open-source project under the permissive MIT license, Godot ensures that developers retain complete ownership of their creations, down to the last line of engine code. Its community-driven development model allows users to actively participate in shaping the engine to meet their specific needs. Key Features and Functionality: - Intuitive Scene System: Utilize a node-based architecture to build complex and reusable scenes, facilitating clear and organized game logic. - Versatile Scripting Options: Choose from multiple programming languages, including GDScript (inspired by Python), C#, and C++, to script game components efficiently. - Robust 2D and 3D Engines: Create visually stunning games with dedicated 2D and 3D engines that support features like lights, shadows, shaders, animations, physics, and particles. - Comprehensive Animation System: Implement skeletal animations, blending, animation trees, morphing, and real-time cutscenes with an integrated animation system. - Integrated Physics Engine: Leverage built-in physics for both 2D and 3D environments, supporting collisions, rigid bodies, kinematic bodies, and vehicle simulations. - Cross-Platform Deployment: Export games seamlessly to desktop, mobile, web, and console platforms, ensuring broad accessibility. Primary Value and User Solutions: Godot Engine addresses the challenges of game development by providing a free, open-source, and feature-rich platform that eliminates licensing fees and restrictions. Its user-friendly interface and flexible architecture cater to both beginners and experienced developers, streamlining the development process. By supporting a wide range of platforms and offering a robust set of tools, Godot enables developers to bring their creative visions to life efficiently and effectively.

Silo 2 is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-polygon models and precisely controlling hard-edged surfaces. It can be used for anything from creating 3D characters for video games and movies to quickly exploring 3D architectural ideas.