Audio engine software provides a framework to create and manage audio within video games. This is achieved by integrating with game engine software to make a cohesive system capable of creating a full video game experience. Audio engines remove the need to create and mix sound effects from the ground up by offering a prebuilt framework to add and edit audio. For developers, this creates more time to focus on the content and design of their game’s audio rather than the systems to manage it.
These tools aim to be intuitive for all the types of professionals handling it through the game development process. Audio engines are used by sound designers mixing and creating music for a game as well as the programmers who handle adding the music to the game itself. While some game engines have a rudimentary audio engine, dedicated, standalone audio engines are the most popular option for audio mixing in game development because of the depth of their functionality.
To qualify for inclusion in the Audio Engine category, a product must:
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