Audio Engine reviews by real, verified users. Find unbiased ratings on user satisfaction, features, and price based on the most reviews available anywhere.
Wwise is an interactive sound engine for games that is artist driven, is multithreaded and platform-optimized, with built-in effects and source plugs, and custom development, onsite support and more.
FMOD is a cross-platform audio tool and middleware solution for games with a focus on 'Pro Audio'.
SoLoud is a portable c/c++ audio engine for games that is designed for 'fire and forget' audio and is packed with functionality like multiple voices, adjustable play speed, faders for all attributes, gapless looping and more.
AstoundSound uses 3D sound technology software that allows the listener to hear sound placement and movement within a spherical, 3D listening environment.
Miles Sound System is a sound system available for your games with a toolset that integrates sound authoring, 2D and 3D digital audio, with streaming, environmental reverb, multistage DSP filtering, and multi channel mixing.
OpenAL is a cross platform audio API designed for rendering of multi-channel 3D positional audio and aims to provide an open replacement for proprietary 3D audio systems like EAX and A3D.
3Dception is a cross platform real-time 3d audio and environmental modelling engine that allows you to hear sounds from all points of space around you over any pair of headphones.
Allegro library is a cross-platform, open source, gaming programming library that handles common, low level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds and more.
iVoxx is an application for QiD to distribute vehicle documentation to customers and prospects and also to share the information with friends and followers on social networks. iVoxx is a QiD companion product that contains useful information about the dealership and the vehicle before the sale.
Papa Engine is an audio engine that allows you to integrate high-fidelity 3D spatialized sound onto your iOS project.
SoundSeed is a family of interactive sound generators which tackle the specific challenges of game audio, the sounds can be used alone or combined as a layer on top of other pre-recorded sounds to generate audio content.
Audio engine software gives game developers a tool kit for customizing and implementing sound design in their games. These prebuilt audio editing frameworks alleviate the stress of designing sound from scratch, allowing developers to focus on game content.
Audio engine software is used in conjunction with game engine software to craft complete video game experiences. Most game engines include their own sound mixing tools, but audio engine software provides more functionality and creative freedom.
Key Benefits of Audio Engine Software
Intuitive tools — Smaller teams benefit from audio engine software’s prebuilt sound design tools. These tools make it easier for developers that don’t specialize in sound design to create the effects they want. They can do all this without learning to design interactive sound functionality from scratch.
Depth of functionality — Developers with strong audio backgrounds benefit from the rich audio audio to video tools offered by audio engine software. While audio engine software is often beginner friendly, it also provides deeper functionality for experienced users.
Existing audio framework — Audio engine software provides developers with a tool kit for managing audio. This framework allows developers to focus on content creation instead of sound design.
Game engine integration — Seamless game engine integration makes audio engine software easier to use, and keeps development workflows smooth and organized.
Specialized tool set — While game engines feature simple sound design tools, audio engine software grants developers a full suite of interactive sound editing and mixing functions.