Users report that Kahoot! excels in real-time assessment capabilities, scoring 9.6, which allows for immediate feedback during quizzes, while ClassMarker's score of 8.3 indicates a less robust real-time assessment feature.
Reviewers mention that Kahoot! offers a wide variety of pre-made content with a score of 8.8, making it easier for educators to engage students quickly, whereas ClassMarker's low score of 4.0 in this area suggests a lack of readily available resources.
G2 users highlight Kahoot!'s gamification features, scoring 9.6, which significantly enhances user engagement through game-like elements, while ClassMarker's score of 3.6 indicates a minimal focus on gamification, potentially leading to less interactive experiences.
Users on G2 appreciate Kahoot!'s course authoring tools, particularly the video simulations that scored 9.7, which help in creating dynamic learning experiences, while ClassMarker lacks similar features, resulting in a less engaging course creation process.
Reviewers say that Kahoot! provides a superior analytics dashboard with a score of 9.1, allowing educators to track student performance effectively, compared to ClassMarker's score of 7.9, which may limit insights into learner progress.
Users report that Kahoot! is more mobile-friendly, scoring 9.3, which is crucial for on-the-go learning, while ClassMarker's score of 7.1 indicates challenges in mobile compatibility, potentially hindering access for users who prefer mobile devices.
Pricing
Entry-Level Pricing
ClassMarker
No pricing available
Kahoot!
No pricing available
Free Trial
ClassMarker
No trial information available
Kahoot!
No trial information available
Ratings
Meets Requirements
8.9
27
9.1
333
Ease of Use
8.6
28
9.3
340
Ease of Setup
9.2
20
9.3
98
Ease of Admin
8.4
20
9.5
84
Quality of Support
8.5
26
8.6
237
Has the product been a good partner in doing business?
Is there any way to play challenges in the computer?
2 Comments
SB
Hi Sherly,
I’m a research analyst in the education market at G2. Thanks for a good question — this is one I was curious about myself. Based on my...Read more
Is there any way we can use the Kahoot without the need for wifi or data?
Could I increase the number of words for each question? I believe is only 120
2 Comments
NC
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhRead more
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