
LuxCoreRender, (formerly known as LuxRender), is a physically based, unbiased rendering engine. It is free, and its site claims it will ever be.
This standalone render engine could be used with different 3d programs.
A Blender (https://www.blender.org) add on makes it immediately available from within Blender.
This makes LuxCore Render an interesting alternative render engine for Mac users, since it could fill the gap left by Cycles (the most accurate Blender internal rendering engine) which is, as for now, incapable of GPU rendering on Macs.
Being based on OpenCL, LuxCoreRender can take advantage of GPU rendering , and could be also set up to use Cycles materials.
Did I mention it's free? Review collected by and hosted on G2.com.
LuxRender used to have exporters for a wider number of 3D applications than LuxCoreRender.
But things could change in the future.
One has also to choose carefully the version of LuxCoreRender compatible with the installed Blender version (see LuxCoreRender site and Readme.md for details). Review collected by and hosted on G2.com.
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