The Game Engine Software solutions below are the most common alternatives that users and reviewers compare with PlayCanvas. Other important factors to consider when researching alternatives to PlayCanvas include features. The best overall PlayCanvas alternative is Unity. Other similar apps like PlayCanvas are Godot, Unreal Engine, GameMaker, and CryEngine. PlayCanvas alternatives can be found in Game Engine Software.
Unity is the world’s leading platform for creating and operating interactive, RT3D content. Creators, ranging from game developers to artists, architects,and automotive designers to filmmakers and more, use Unity to make their imaginations come to life. The Unity platform provides a comprehensive set of software solutions to create and operate real-time 2D and 3D content for multiple platforms, including mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
Godot is an open source MIT licensed multi-platform 2D and 3D game engine that provides common tools so you can focus on making your game.
Unreal Engine is a suite of game development tools made by game developers for game developers, from 2D mobile games to console blockbusters and VR.
CryEngine is an all-in-one game development solution with scalable computation and benchmark graphics technologies for console, PC, and mobile devices.
Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit that has features that can be used to create a variety of 3D applications including games, simulations, and training and architectural software.
Cocos2d-x is an open-source game engine that helps its users develop their own mobile games.
HaxeFlixel is an open source cross platform 2D game library that allows you to create games from one codebase.
GIANTS Engine is a realtime 3D game engine with corresponding content pipeline tools that supports multiple platforms and game genres.
Torque3D is an open source 3D game engine that lets you create immersive environments, simulations, games and visualizations, with built in tools for level and game play design, and network codes that can support multiplayer environments.