What do you dislike about RenderStreet?
By "Unlimited" what they mean is you get only 15 minutes per frame of render time per machine, and only 3 machines working on your job. These machines vary erratically with render times with some finishing my frames in under 9 minutes, and then cancelling the next adjacent frame for going over the time limit. I had to systematically lower the quality settings for my render until I wound up at 350 samples, producing a pretty grainy and unusable image sequence. Added to my pain was that after 24 hours only about 20% of the job had been completed and they cancelled the job because it was taking too long. This service might be great if you're only making DVD quality animations with relatively uncomplicated renders, but I was very disappointed. I estimated their On Demand cost for my project would be about $1500 for 550 frames at 1080p and promptly cancelled my subscription. Review collected by and hosted on G2.com.
What problems is RenderStreet solving and how is that benefiting you?
I intended to use this for draft quality animations to free up my own resources, unfortunately I have only lost time with RenderStreet. Review collected by and hosted on G2.com.