
What I like best about ZBrush is its unmatched ability to handle millions of polygons effortlessly while giving me total creative freedom to sculpt ultra-detailed characters, creatures, and hard-surface models with the precision, flexibility, and natural feel of working with real clay—without any technical limitations slowing down my imagination. Review collected by and hosted on G2.com.
What I dislike about ZBrush is its outdated and unintuitive interface, which feels confusing and inconsistent compared to other 3D software, making the learning curve steeper than it should be and slowing down new users before they can fully unlock its powerful sculpting capabilities. Review collected by and hosted on G2.com.
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