What I appreciate most about Xcode is that it serves as my primary tool every day as an iOS developer. It streamlines the process of starting new projects, setting up targets, and getting a build up and running quickly. Everything I need is conveniently bundled together—whether it's Swift or SwiftUI coding, live previews, debugging, testing, using the simulator, working with Instruments, handling signing, or distributing apps—so I don’t have to switch between different applications. Xcode integrates seamlessly with Apple’s ecosystem and works well with popular dependency managers like Swift Package Manager. Overall, it offers a user-friendly experience, with dependable autocomplete, clear build error messages, and robust debugging support. Review collected by and hosted on G2.com.
What I dislike about Xcode is that it can feel heavy and inconsistent at times. Indexing can take long (especially on big projects), and when it gets stuck the editor becomes slow. I also face occasional random build errors, slow build times, and “clean + rebuild” fixes that waste time. Code completion and SwiftUI previews can be hit-or-miss, and the Simulator sometimes becomes laggy or unstable. Overall, it’s powerful, but the performance and reliability issues can slow down daily work. Review collected by and hosted on G2.com.
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