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Mudbox

By Autodesk

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4.1 out of 5 stars

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Mudbox Reviews & Product Details

Pricing

Pricing provided by Mudbox.

2 Year

$160
for 2 years

3 Year

$240
for 3 years

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Mudbox Reviews (49)

Reviews

Mudbox Reviews (49)

4.1
49 reviews

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Verified User in Computer Games
UC
Small-Business (50 or fewer emp.)
"Sculpting and Polypainting "
What do you like best about Mudbox?

Polypainting is the main thing that i do in this software, is amazing, the use of layers and blending options is great., Sculpting is just great as any other software, here you can create tileable textures, and sculpt your characters, The use of Alphas, textures and shaders is amazing here, you can texture anything from scratch and then just click the send to max/maya to render the asset, or rigging or anything that you want. Export texture maps as psd to have more control over the layers. You can customize the way to move in the viewport just as you're in maya or 3dsmax Affordable price in the new subscribe option. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

You cant create something from scratch like zbrush and the zspheres, You cant buy a license, if you like the software and love how this works, well... you need to pay the year license or monthly, of course this is welcome too, because maybe the project isn't that long. Review collected by and hosted on G2.com.

Derek D.
DD
Cg Artist
Animation
Mid-Market (51-1000 emp.)
"Awesome tool for texturing detailing and good for sculpting"
What do you like best about Mudbox?

The best product to create awesome detailed textures for an individual user, and the most simplified software but a very powerful production tool.

The whole support of multiple tiles is very good for high resolution texturing.

Ptex support is also an added advantage in the package.

the transition between the autodesk softwares is very good if you have the production premium.

It is on the rise and i would recommend every new user to start and give it a shot as it is the most simplest software to learn.

Also the interface is fairly simple and easy to understand for anyone who starts using it Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

Lacks dynamesh, which is a very dire requirement.

Z brush has had it for years now, which is also one of the major shortfalls, as compared Z brush.

Importing UVS gets complex in Mudbox, without the 'send to' feature which is unavailable if you don't have a production premium, or have an older version of other softwares. Review collected by and hosted on G2.com.

Tang-Hsuan L.
TL
Lead Designer
Small-Business (50 or fewer emp.)
"Review of Mudbox"
What do you like best about Mudbox?

1. Easy to learn and easy to use for Maya users. I use Maya before learning Mudbox and it didn't take me much time to be able to use Mudbox.

2. Awesome at exporting maps. I really like the how the maps looks in Maya and Unity. I think Mudbox is doing a great job exporting.

3. Turntable Video. The sculpted character looks great in Mudbox then any other software and it's really helpful to be able to render out turntable videos from it. Great for portfolio and presentation. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

I don't think there's anything I dislike Mudbox so far. However, it will be great if the UV unwrap tool can be improved so I don't have to export it to Maya to detach UV. Also, I think it'll be awesome if I can have more options for the default texture so it's easier to view my character in different material. Review collected by and hosted on G2.com.

Victor W.
VW
UI Specialist / 3D Artist
Mechanical or Industrial Engineering
Mid-Market (51-1000 emp.)
"Excellent choice for Digital Sculpting"
What do you like best about Mudbox?

Very easy to use and intuitive. Much more so than some other sculpting software like Zbrush. Hotkeys can be set up in a Maya/3DS Max fashion for easy use without having to learn new shortcuts for navigation, etc. Easier to learn than some other sculpting software such as Zbrush. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

Could have a few more advanced features, and can't handle as many polygons without slowdown as comparable software 'Zbrush' can. Review collected by and hosted on G2.com.

Dino Q.
DQ
Creative Studio Animator & Designer
Design
Small-Business (50 or fewer emp.)
"good for texture painting, work seamless with maya. "
What do you like best about Mudbox?

I like the function that you can export a Photoshop painting from 3D view. Basically you can take a screen shot from 3D and send that back to photoshop to add on textures and fix seams. I used that for texturing my thesis film Kia Rex, worked perfectly. And You don't need a perfect UV, which is great. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

The psd layer support need to be stronger. It would be nice to take a screen shot from 3D and paint in photoshop freely with layers, and have those PSD layers available in Mudbox Layers.

And mudbox seems not like Big brush size, both in sculpting and painting mode. I like be able to paint fine detail in mudbox, but from my experience, painting directly in Mudbox could be a pain. Review collected by and hosted on G2.com.

Zach G.
ZG
UX Designer
Marketing and Advertising
Mid-Market (51-1000 emp.)
"I've used Autodesk Mudbox for over 3 years on both personal and professional projects. "
What do you like best about Mudbox?

I like how easy it is to get started with sculpting. The interface is clean and simple, unlike other competing applications. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

Hard surface sculpting for non-organic shapes was difficult. No option to retopologize a mesh. Review collected by and hosted on G2.com.

Eric M.
EM
Director
Small-Business (50 or fewer emp.)
"Great companion product that is poised to mature"
What do you like best about Mudbox?

Mudbox began its life as Skymatter Mudbox which was an attempt to provide Maya users with organic sculpting tools in competition with platform mainstays such as Lightwave. Nearly a decade later, Mudbox works really well with all of the Autodesk suite and succeeds as a round tripping organic modeler for Maya and Max. The interface is much easier to learn then Zbrush and the ability to get useful content in and out of the application without a huge learning curve is high, which is a huge plus for the non-dedicated modeler. Creating blendshapes and detailed models using normal maps is pretty straight forward. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

Mudbox needs to keep pace with industry standard tools such as ZBrush. The feature suite needs to include a greater set of tools to keep it in line with not only Maya but tools such as Substance Designer\Painter and Mari. Better tools for producing Film and Game models such as weighting and skinning tools, bone creation and rig creation (similar to Adobe Mixamo Fuse platform). A relationship with Autodesk Character Designer, allowing characters to be uploaded from Mudbox to Character Designer as vice versa. A clothing design module or direct import of Marvelous Designer clothing via Alembic or FBX Review collected by and hosted on G2.com.

Daniel Mauricio P.
DP
Freelance - Founder & Videogame developer - Desarrollador Unity 3D
Small-Business (50 or fewer emp.)
"A great tool for Texturing and High Poly modeling."
What do you like best about Mudbox?

Has an intuitive interface and tools, is easy to know our polycount, the extract textures function is really helpful, if you create a low poly model with Maya or other software, you can sculpt it in Mudbox and you don't need to make a re-topology, is only about baked and export the level of detail you want. It´s clear how to use the paint tools. Filters like cavity are really useful. Is possible to change the pose of our model or use Mudbox to make a quickly skinning, I like the workflow between Mudbox and Maya. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

Mudbox need to update the painting tools and Layer maps to the PBR workflow. Review collected by and hosted on G2.com.

Junio Luiz O.
JO
Jr Rigger
Animation
Mid-Market (51-1000 emp.)
"Freelance 3D artist"
What do you like best about Mudbox?

Similar interface to Maya.

Nice range of tools. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

Rigging and skeleton tool not effective. Review collected by and hosted on G2.com.

Kevin a.
KA
Design Lead for a Non-Profit
Small-Business (50 or fewer emp.)
"Good Sculpting software"
What do you like best about Mudbox?

Mudbox is a 3D sculpting and texturing software one of the Autodesk products. As the name is , this softwares you ability to sculpt models much faster. Mudbox is good if your new to modeling and sculpting. You can learn Mudbox in a few hours with the help of some tutorials. Medbox is definatly a good , but not that great when working with advanced models. Some times when it gets a little bit tricky with 3dsMax/Maya, you can just do the base mesh with basic topology, send the scene with reference images into Mudbox , When topology gets very messy, Mudbox retopolizing tool is the savior. Sending the mesh every now and then into Mudbox shows very clearly all the places where you have errors. Thus makes Mudbox easier to learn but not useful in a practical use. You can use Vector Displacements maps and Layering system which is quire useful. Review collected by and hosted on G2.com.

What do you dislike about Mudbox?

The software is completely out of date and not up to the other softwares in the market. The options are good , but not good enough if you looking for a long run. I would suggest to learn for more advanced sculpting softwares like Blender or ZBrush. The memory management in mudbox is quite high , depending in all the other softwares out there. Review collected by and hosted on G2.com.

Pricing Options

Pricing provided by Mudbox.

2 Year

$160
for 2 years

3 Year

$240
for 3 years

1 Year

$80
per year
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