Right-Hand Cybersecurity Features
Simulation (4)
Test Agent Deployment
Executes attacks on a range of surfaces from email and desktop to cloud and network environments.
Breach Simulation
Simulates a compromized network environment resulting from neglegence, misconfiguration, or other user errors that expose sensitive information.
Attack Simulation
Simulates a real-world attack on networks and endpoints with the intent to harm a business.
Resolution Guidance
Guides users through the resolution process and give specific instructions to remedy individual occurrences.
Customization (3)
Multi-Vector Assessment
Allows users to simulate threats that attack multiple points of entry to infect computers and networks.
Scenario Customization
Allows users to create attack scenarios that mimic their real-world working enviroment.
Range of Attack Types
Allows for the simulation of multiple attack variants. Simulates attacks targeting different kinds of endpoints and networks.
Administration (8)
Reporting
Provides results of the simulation and reveals potential security gaps or vulnerabilitites.
Risk Evaluation
Identifies potential network security risks, vulnerabilities, and compliance impacts of attacks and breaches.
Automated Testing
Automates attacks and adversarial logic for continuous testing.
Risk-scoring
Calculates risk based on user behavior, baselines, and improvements.
Customization
Customizable solution so administers can adjust content to industry, position, etc.
White-Labeling
Allows users to implement their own branding throughout the platform.
Reporting
Provides analytics tools that reveal important business metrics and track progress.
AI-generated Content
Uses generative AI to create training scenarios, deepfake simulations, or tailored modules.
Assessment (3)
Continuous Assessment
The abillity to automate assessment or have assesments scheduled and delivered continuously.
Phishing Assessment
Sends users phishing emails, voicemails, messages through SMS, Slack, Teams, etc. to test user's threat-identification abilities.
Baselining
Assess current state of user security training, prior to training, which can be used to track performance and improvement.
Training (3)
Content Library
Provides users with a pre-built library of useable security-related informational content.
Interactive Training
Engages users through content in the form of interactive applications, games, and modules.
Gamification
Contains gamification tools, including but not limited to badges, leaderboards, and point scoring.
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