the user friendliness is really good, once you got the hang of how everything works and where everything is located on the site editor or dashoard development get really easy. Getting to such a point is not hard, some functionality might not be what i am used to but most things can be learned. Review collected by and hosted on G2.com.
While the user friendliness is great within learnworlds, it is at the same time one of the points where i can see some major issue arise. As far as i know learnworlds is meant to be a development tool for people who do not know much about the back-end/setup of a website with code for example. That being the case, a lot of functionality traditional developers might want, is left out, or implemented in a weird way. One of the biggest features i personally miss a lot is a way to have version control on our school, having a dedicated development, feature and production version of the site which can be managed by merging and pushing commits. Our company got recommended a specific "sandbox" school for this matter, but it lacks the synchronization and ease of use to push features that a traditional branch like structure has in a project. It is of course great to have a dedicated sandbox environment where we can test new features and meddle with the courses as we please but it is far from being a way to implement new features correctly. Review collected by and hosted on G2.com.
Thank you for sharing this detailed perspective. We’re glad LearnWorlds’ user-friendly editor makes it easier for a smaller, mixed-skill team to build and manage your school without a large development team. We also understand that technical teams need stronger control when moving changes between sandbox and live environments, and we appreciate the specific feedback about version control and synchronization; it gives us useful context as we continue improving development workflows.
