--- title: Figma Reviews meta_title: 'Figma Reviews 2026: Details, Pricing, & Features | G2' meta_description: Filter 1593 reviews by the users' company size, role or industry to find out how Figma works for a business like yours. aggregate_rating: rating_value: 4.7 review_count: 1593 scale: '5' date_modified: '2026-10-27' parent_category: name: Software Design url: https://www.g2.com/categories/software-design ---

Figma Reviews & Product Details

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Value at a Glance

Averages based on real user reviews.

Time to Implement

1 month

Return on Investment

8 months

User Insights

Average based on 1593 real user reviews.

Implementation Time

1 month

Perceived Cost

$$$$$

Typical contract price

$0k - $0k

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Per Year

Figma Reviews (1,593)

View 3 Video Reviews
Reviews

Figma Reviews (1,593)

View 3 Video Reviews
4.7
1,593 reviews

What do users say?

Generated using AI from real user reviews
Users consistently praise real-time collaboration and the intuitive interface of Figma, which streamline the design process and enhance teamwork. The cloud-based platform allows multiple users to work simultaneously, making feedback and iteration faster and more efficient. However, some users note that performance can lag with large files, particularly during heavy collaboration.

Pros & Cons

Generated from real user reviews
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Priyanka B.
PB
Priyanka B.
Senior QA Automation Engineer
Mid-Market (51-1000 emp.)
"Figma: Seamless QA-Design Collaboration"
5/5
What do you like best about Figma?

What I love most about Figma is the real-time collaboration - my team and I can work on the same design file simultaneously with live cursors showing exactly where everyone is editing. It eliminates version conflicts and endless Slack messages about "which file is latest," letting us iterate faster while developers inspect spacing, colors, and assets right alongside us. Plus, being fully cloud-based with auto-save and version history means I never worry about losing work, no matter which device I'm on. Review collected by and hosted on G2.com.

What do you dislike about Figma?

The main frustration is performance lag with large, complex files—especially when working with heavy assets or on older devices, it slows down significantly and eats up memory. Customer support also falls short; there's no real-time chat, just slow ticket responses that often feel unhelpful or repetitive. While the interface is mostly intuitive, certain UX quirks like auto-hiding tools and occasional crashes can disrupt workflow, particularly during intensive sessions. Review collected by and hosted on G2.com.

Vivek A.
VA
Vivek A.
Group Lead Product Designer
Mid-Market (51-1000 emp.)
"Figma Makes Cross-Team Collaboration and Consistent UI Design Effortless"
4.5/5
What do you like best about Figma?

how easy it makes collaboration between designers, product managers, developers, and stakeholders. Since it is cloud-based, everyone can review the same design file, leave comments, and track changes without sharing multiple versions.

I also like features like components, auto layout, variants, and design libraries. They help create consistent UI designs faster and make it easier to maintain a scalable design system across different screens and products. Review collected by and hosted on G2.com.

What do you dislike about Figma?

What I dislike about Figma is that large design files can become slow, especially when there are too many frames, heavy components, variants, or high-resolution assets. Sometimes zooming, moving layers, or opening large product files takes more time than expected.

Another area that can be improved is version and library management. When multiple designers are working on shared components, it can become difficult to track changes, understand what was updated, and avoid accidentally affecting other screens. Better guidance and clearer change history for design libraries would make team collaboration smoother. Review collected by and hosted on G2.com.

Karnakaran N.
KN
Karnakaran N.
UI/UX
Small-Business (50 or fewer emp.)
"Revolutionized Collaborative Design with Limitations"
4.5/5
What do you like best about Figma?

I love that Figma is free to use and has many plugins that make the work easy. Its collaborative nature allows many people to work on the same project simultaneously, and it's very interactive and cloud-based with changes showing instantly. I also appreciate being able to animate, create illustrations, add images and videos, make PowerPoint presentations, and the many different export options available. The support for a lot of plugins and external features is fantastic. The most used plugins for me are those that provide ready-made icons, layouts, mockups, and mood boards. I think the collaboration feature stands out the most, as you can see what another person is working on, add comments, and mark things as complete, all within the same file. Review collected by and hosted on G2.com.

What do you dislike about Figma?

If many items are placed in a single file, it starts to slow down, feeling very sluggish and laggy. There are limited animations available and it is not a dedicated editing app like Photoshop or CorelDraw. Not all plugins are free; some are paid, and the same goes for community work. I would love to see an improved version of Figma AI because it's not really helpful right now. If you ask it to make something, it does something else, and whatever the AI makes, it's not up to industry standards. Review collected by and hosted on G2.com.

Shaswat M.
SM
Shaswat M.
Senior Software Engineer
Computer Software
Enterprise (> 1000 emp.)
"Clean, Intuitive UI and Real-Time Collaboration That Speeds Up Our Workflow"
5/5
What do you like best about Figma?

What I like best about Figma is its clean and intuitive UI/UX, it just feels easy to pick up and use every day without friction. As a developer, I really value how smoothly I can jump in, inspect designs, grab assets, and understand layouts without constantly going back and forth with designers. The real-time collaboration is another big win, everything updates instantly, so there’s no confusion with versions. It genuinely speeds up our workflow and makes the whole design-to-development process feel much more connected. Review collected by and hosted on G2.com.

What do you dislike about Figma?

What I dislike about Figma is that it can lag with large files or heavy collaboration, which affects performance a bit. Also, being browser-based means you’re dependent on a stable internet connection. Review collected by and hosted on G2.com.

Ihor B.
IB
Ihor B.
CEO
Small-Business (50 or fewer emp.)
"Figma: Flexible, User-Friendly, and Integration-Ready"
5/5
What do you like best about Figma?

What I love most — Figma gets out of the way. I can sketch a flow, share a link, and have the team commenting in minutes. No exporting, no version chaos.

The component system and auto-layout save us real time every week, and the plugin ecosystem covers almost everything else — icons, dev handoff, content population. Onboarding a new designer takes a single login. They're productive the same day. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Honestly, not much to complain about — but a few things slow us down. The AI features still feel bolted on. Make AI a real co-designer that understands our component library and can generate variants on brand, not just generic placeholders.

Performance on heavy files is the other one — once a project crosses a few hundred frames, things start to lag, and dev mode can feel sluggish. And version history could be smarter — branching is great, but finding "the version we showed the client three weeks ago" still takes more clicks than it should. Review collected by and hosted on G2.com.

Neel L.
NL
Neel L.
Senior Designer
Small-Business (50 or fewer emp.)
"Design, Sync, Ship — No Drama, Just Figma"
5/5
What do you like best about Figma?

The most helpful aspect is its browser-based nature and cross-platform accessibility. You can jump into a file from any system without worrying about setup.

Strong component system with auto layout for scalable design systems

Built-in AI and prototyping without needing external tools

Smooth developer handoff with inspect and export features in best price.

Overall, it streamlines the entire design-to-development pipeline in a way most traditional tools don’t. Review collected by and hosted on G2.com.

What do you dislike about Figma?

What I don’t like about Figma is that managing complex design systems can start to feel a bit messy. When you’re working at scale, components and variants aren’t always easy to keep organized, and it can take extra effort to maintain a clean, consistent structure. I sometimes find myself spending more time than I’d like just keeping everything tidy. That said, this also feels like the kind of area that can definitely improve over time.

Also, while the prototyping tools are solid overall, they still feel somewhat limited when you need more advanced interactions. For more complex flows, I can run into the edges of what the built-in tools comfortably support. But with the way Figma is evolving—especially with AI features coming in—it seems like they’re already heading in the right direction. Review collected by and hosted on G2.com.

Vesna M.
VM
Vesna M.
Conversion Copywriter & Messaging Strategist
Marketing and Advertising
Small-Business (50 or fewer emp.)
"Excellent wireframing with excellent customizable templates from the Figma community"
5/5
What do you like best about Figma?

I love how many different uses it has. It allows you to carve out your own way of using Figma -- you can find a way to use it whether or not you want to use all the features available to you. This allows you to use the tool while also learning the features gradually and improving your efficiency as you go.

I'm not a designer; I'm a copywriter who wireframes webpages for clients and collaborates with web designers. Even though it took me a while to learn Figma, it is, by far, my favorite tool for wireframing. I love how I can customize every canvas and workspace to fit my project. The way it's designed allows me to think creatively. Other wireframing tools are needlessly restrictive.

It's actually amazing how much I get for one low per-month price as a single user. And I like the flexibility of adding and removing collaborative editors at a small fee without having to change my billing tier.

Figma makes repetitive tasks fast, like the "Paste and Replace" feature, which has saved me so much manual work resizing elements. It's also a highly collaborative tool, which is excellent when clients are involved and other service providers (like designers and developers) are involved.

One of the amazing things about Figma is not just the product itself but the community of creators that has grown with it. In fact, I can find free templates for almost anything I need and then customize them. That's one of the ways I learned to use Figma on my own without taking any courses. There are so many templates and template packs available from the community that you can work off of without starting from scratch. Review collected by and hosted on G2.com.

What do you dislike about Figma?

The only thing I dislike about Figma is that I had to buy a new laptop with enough RAM! My 16GB MacBook Pro from 2020 just wasn't cutting it. Figma was a RAM hog, totally maxed out my computer. But now that I'm using a machine with 64GB RAM, I'm having zero problems!! Review collected by and hosted on G2.com.

Philip M.
PM
Philip M.
Creative Director (Founder)
Small-Business (50 or fewer emp.)
"Great Tool for Design, But Pricing and Setup Need Improvement"
3.5/5
What do you like best about Figma?

I like that Figma integrates perfectly with the engineers and product owners I daily collaborate with. It's great how engineers can access my design files and take each of the design system components, like padding, fonts, colors, and other design components, to build the software product. Everything is organized and accessible for the team. Review collected by and hosted on G2.com.

What do you dislike about Figma?

The cost - Figma is hugely expensive. I also do not like the crediting system for Figma Make. This is a real blocker for designers as the credits are bought on top of the subscription. It is very complicated to set up compared to XD. I had to watch many instructional videos, training as well as coaching from colleagues. Review collected by and hosted on G2.com.

Nghi P.
NP
Nghi P.
IOS Developer
Mid-Market (51-1000 emp.)
"Dev Mode and Auto Layout perfected our iOS workflow."
4.5/5
What do you like best about Figma?

As an iOS Leader managing development across multiple projects at a 100+ employee tech company, Figma has completely streamlined our workflow. The best feature by far is the Dev Mode. It allows my iOS engineers to easily inspect properties, extract SwiftUI code snippets, and view measurements without accidentally moving design elements. Exporting assets is incredibly smooth—we can easily pull vector PDFs, SVGs, or PNGs at different scales (@1x, @2x, @3x) directly into our Xcode xcassets. Furthermore, Figma’s Auto Layout feature closely mirrors how SwiftUI Stacks (VStack/HStack) work, making it much easier for developers to understand the designer's intent. The real-time collaboration and commenting system have practically eliminated the need for endless back-and-forth Slack messages. Review collected by and hosted on G2.com.

What do you dislike about Figma?

While Figma is fantastic, there are a couple of pain points. First, the recent decision to put Dev Mode behind a paywall (requiring a paid seat for developers) significantly increased our licensing costs, which is a big consideration for mid-sized agencies. Secondly, while Auto Layout is great, it sometimes creates overly nested frames that don't translate well to native iOS UI performance, especially if we are still maintaining older projects using UIKit and AutoLayout constraints. Sometimes junior developers blindly follow the Figma structure, resulting in overly complex view hierarchies in code. Review collected by and hosted on G2.com.

Tanya L.
TL
Tanya L.
Founder & CEO, Design Forward
Small-Business (50 or fewer emp.)
"The design tool my whole studio runs on"
5/5
What do you like best about Figma?

Real-time collaboration is still unmatched — multiple people in a file, commenting, and handing off to developers without exporting a thing. Components, variants, and auto-layout make maintaining design systems across 50+ projects actually manageable. Prototyping is good enough that clients can click through and give real feedback instead of squinting at static screens. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Large, complex files can get sluggish, especially with lots of images or deeply nested components. Pricing adds up once you have a team of editors plus clients who need more than view-only access. Review collected by and hosted on G2.com.

Questions about Figma? Ask real users or explore answers from the community

Get practical answers, real workflows, and honest pros and cons from the G2 community or share your insights.

GU
Guest User
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Last activity 28 days ago

Should I use Figma?

6 Upvotes
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shinoj c.
SC
shinoj cm
•
Last activity about 1 month ago

How do you balance Figma Community speed with performance issues on large, complex files?

Pricing Insights

Averages based on real user reviews.

Time to Implement

1 month

Return on Investment

8 months

Average Discount

8%

Perceived Cost

$$$$$
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