Clean ui. Looks nice. Design library works great. Great tool Review collected by and hosted on G2.com.
Clicking items within asset tree can be hairy. Could use more progamatically driven multistates. Review collected by and hosted on G2.com.
Last updated: Nov 04, 2026
| Time to go live | Relative frequency |
|---|---|
| Under one day | Most common |
| Under one month | Less common |
| 1–3 months | Less common |
| 6–12 months | Occasional |
| No go-live reported | Occasional |
Clean ui. Looks nice. Design library works great. Great tool Review collected by and hosted on G2.com.
Clicking items within asset tree can be hairy. Could use more progamatically driven multistates. Review collected by and hosted on G2.com.

I like the fact that if I can't change the properties of a certain object, I can usually use custom CSS to make something look exactly how it should render for web prototypes. That's a big win and something a lot of other high-fidelity prototyping tools don't have. Review collected by and hosted on G2.com.
...but I don't have all CSS properties to work with. Also, interactions are VERY POWERFUL, but pretty hard to learn at first. Review collected by and hosted on G2.com.

UX Pin makes it easy to create mockups for low and high fidelity designs. They have dozens of libraries with various items to be used in a design, making it easy and fast to create mockups and designs. The designs are easy for stakeholders to view and provide feedback on as well. We often have review meetings where changes are made quickly in the design mode, and the preview mode shows the changes in real-time. The stakeholders and product managers love this. It has significantly reduced our design time across our organization. Review collected by and hosted on G2.com.
They haven't had an update in a while, so there are many things that are a little buggy. Some of the designs we have created are fairly complex, having hundreds of layers. We also have dozens of interactions within the designs. The system slows down a lot with so many variables in the design. It makes it difficult to work on some designs, where a change that should take 2 minutes takes 5 because of the slowness. Not to worry, an update to the application is coming in November 2015 (next month from when I write this) that will eliminate this problem. Review collected by and hosted on G2.com.

I appreciate the no-frills prototyping ability it has. Myself and my team typically design smaller, informational websites or small ecommerce shops and don't need to be showing extensive wireframes/prototypes for them, but rather a basic, functional representation of a website for the client to test and approve. Review collected by and hosted on G2.com.
As an avid Adobe user, I tend to be biased when software doesn't "function" like Adobe. This includes certain key commands - in particular, bringing objects to the front or sending them to the back. In UXPin, you have to right click + then click again to do this, which gets tedious. I also have noticed small bugs here and there, especially whenever they roll out a new version. For example, a client recently wasn't able to get links (with added interactions) to function properly. It also kind of drives me crazy how the artboard needs to have a set size - we typically design sites around 1400-1600 pixels wide but if a client is viewing this on a laptop they have to scroll horizontally quite a bit. I understand that UXPin has the ability to make responsive screens but this is often not a step we have the time to take if we're just presenting a simple desktop wireframe. One more thing that I wish they would change is how you can't click on links when viewing prototypes in comment mode. We often leave comments on elements, alerting the client that they're clickable, but then the client has to first switch OUT of comment mode in order to click on them. Review collected by and hosted on G2.com.
The simple and clean user interface makes it easy to use. Also, it's not a big software like Adobe, so it's less complicated and doesn't take much time to be profession on it. Review collected by and hosted on G2.com.
It comes with the documentation and design system and documentation. These features still doesn't quite work the work we need. Review collected by and hosted on G2.com.

The range of interactions available, tight Sketch integration and intuitive interface Review collected by and hosted on G2.com.
There are not any issues cons that I feel are frustrating enough Review collected by and hosted on G2.com.

Large library of elements and icons with good sharing and commenting features. Review collected by and hosted on G2.com.
Some features are harder to understand, link symbol use. Also, some menu options and the general organization of projects is a bit confusing. Wish there was a better way to use recurring elements and then modify them. For example: add a custom element as a 'template' and then modify it for a single prototype. Review collected by and hosted on G2.com.
I like the interactive features, so you could use this without needing InVision. Review collected by and hosted on G2.com.
Can seem a bit clunky, took taking an online class to learn how to use. As a beginner, I still don't know how to use all the features. Review collected by and hosted on G2.com.
Overall, UXPin is a great tool for user testing mock-ups. It's simple and easy to navigate. I appreciate that the app allows users to quickly test multiple different platforms; i.e. iPad, phone & computer layouts. Review collected by and hosted on G2.com.
It can be a bit clunky to navigate through with bigger projects. While it's nice to have built in tools to add to the design, they are not fully customizable and I'd appreciate more design options. I also had issues deleting wireframes - it's easy to confuse with the duplicate button and each image upload has to be deleted individually. Review collected by and hosted on G2.com.

I enjoy using the elements with animation built in, like sliders and tabs. These can be dragged to a canvas, and immediately put to use. There's a lot of animation options and they're constantly updating the tools with new options. Review collected by and hosted on G2.com.
While there's a Sketch integration, I've found it to be glitchy at times, especially with several designers syncing up to one UXPin project. Review collected by and hosted on G2.com.
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