Recommendations to others considering ZBrush:
If you do modeling, Zbrush is a must have. The software has so much possibilities but you need to be really good at it. Once you understand the workflows you can create whatever you want. Suggestion for all the new users is don't get scared by the "complexity" of the UI. It will take a while to figure it out, but later it will be worth it. Review collected by and hosted on G2.com.
What problems is ZBrush solving and how is that benefiting you?
In my case, I am realistically doing organic modeling and sculpting. From there, I am importing to rendering software. Sometimes I do texturing too. Also, If I have to add any micro surface detail, I do it in Zbrush. If you are a game designer, you can use this software from top to bottom. If you have a high poly model, you can easily make a retopo version and export. Also, I have created many models ready for 3D print. Review collected by and hosted on G2.com.