
I think being able to integrate with digital material in three dimensions which users can visualize and makes it possible for creativity and new ideas to grow in many fields from gaming and entertainment to education and health care. Review collected by and hosted on G2.com.
Personally I dislike the probability of motion sickness or pain, especially in VR, which makes it difficult to use these technologies. One more thing, it's quite expensive to afford by everyone. Overall AR, VR, XR has the capability to change things for the better. Review collected by and hosted on G2.com.