# Top 6 Matali Physics Alternatives &amp; Competitors
The Physics Engine Software solutions below are the most common alternatives that users and reviewers compare with Matali Physics. Other important factors to consider when researching alternatives to Matali Physics include ease of use and reliability. The best overall Matali Physics alternative is PhysX. Other similar apps like Matali Physics are Havok, Bullet, BeamNG, and PhysicsJS. Matali Physics alternatives can be found in [Physics Engine Software](https://www.g2.com/categories/physics-engine).


## Best Paid &amp; Free Alternatives to Matali Physics
  - [PhysX](https://www.g2.com/products/physx/reviews)
  - [Havok](https://www.g2.com/products/havok/reviews)
  - [Bullet](https://www.g2.com/products/bullet/reviews)
  - [BeamNG](https://www.g2.com/products/beamng/reviews)
  - [PhysicsJS](https://www.g2.com/products/physicsjs/reviews)
  - [Box2D](https://www.g2.com/products/box2d/reviews)

## Top 6 Alternatives to Matali Physics Recently Reviewed By G2 Community
Browse options below. Based on reviewer data, you can see how Matali Physics stacks up to the competition and find the best product for your business.


  ### 1. [PhysX](https://www.g2.com/products/physx/reviews)
By NVIDIA
**Average Rating:** 3.9/5
**Total Reviews:** 37
PhysX creates effects and scene filled with dynamic destruction, particle based fluids, and life-like animation with accurate physics simulation.


Categories in common with Matali Physics: [Physics Engine](https://www.g2.com/categories/physics-engine)

**Compare:** [Matali Physics vs PhysX](https://www.g2.com/compare/matali-physics-vs-physx)
**Compare PhysX with other alternatives:**
- [PhysX vs Havok](https://www.g2.com/compare/havok-vs-physx)
- [PhysX vs Bullet](https://www.g2.com/compare/bullet-vs-physx)
- [PhysX vs BeamNG](https://www.g2.com/compare/beamng-vs-physx)
- [PhysX vs PhysicsJS](https://www.g2.com/compare/physx-vs-physicsjs)
- [PhysX vs Box2D](https://www.g2.com/compare/box2d-vs-physx)

  ### 2. [Havok](https://www.g2.com/products/havok/reviews)
By Havok
**Average Rating:** 3.8/5
**Total Reviews:** 2
Havok is a collision detection and physical stimulation technology for interactive software for digital media creators in games and movie industries.


Categories in common with Matali Physics: [Physics Engine](https://www.g2.com/categories/physics-engine)

**Compare:** [Matali Physics vs Havok](https://www.g2.com/compare/havok-vs-matali-physics)
**Compare Havok with other alternatives:**
- [Havok vs PhysX](https://www.g2.com/compare/havok-vs-physx)
- [Havok vs Bullet](https://www.g2.com/compare/bullet-vs-havok)
- [Havok vs BeamNG](https://www.g2.com/compare/beamng-vs-havok)
- [Havok vs PhysicsJS](https://www.g2.com/compare/havok-vs-physicsjs)
- [Havok vs Box2D](https://www.g2.com/compare/box2d-vs-havok)

  ### 3. [Bullet](https://www.g2.com/products/bullet/reviews)
By Bullet.so
**Average Rating:** 4.0/5
**Total Reviews:** 2
Bullet is a physics engine which stimulates collision detection, soft and rigid body dynamics, soft body support, and more.


Categories in common with Matali Physics: [Physics Engine](https://www.g2.com/categories/physics-engine)

**Compare:** [Matali Physics vs Bullet](https://www.g2.com/compare/bullet-vs-matali-physics)
**Compare Bullet with other alternatives:**
- [Bullet vs PhysX](https://www.g2.com/compare/bullet-vs-physx)
- [Bullet vs Havok](https://www.g2.com/compare/bullet-vs-havok)
- [Bullet vs BeamNG](https://www.g2.com/compare/beamng-vs-bullet)
- [Bullet vs PhysicsJS](https://www.g2.com/compare/bullet-vs-physicsjs)
- [Bullet vs Box2D](https://www.g2.com/compare/box2d-vs-bullet)

  ### 4. [BeamNG](https://www.g2.com/products/beamng/reviews)
By BeamNG
**Average Rating:** 4.5/5
**Total Reviews:** 1
BeamNG aims to bring soft-body physics and soft-body physics model design to the forefront of game physics simulation making available the technology and know-how a wide audience.


Categories in common with Matali Physics: [Physics Engine](https://www.g2.com/categories/physics-engine)

**Compare:** [Matali Physics vs BeamNG](https://www.g2.com/compare/beamng-vs-matali-physics)
**Compare BeamNG with other alternatives:**
- [BeamNG vs PhysX](https://www.g2.com/compare/beamng-vs-physx)
- [BeamNG vs Havok](https://www.g2.com/compare/beamng-vs-havok)
- [BeamNG vs Bullet](https://www.g2.com/compare/beamng-vs-bullet)
- [BeamNG vs PhysicsJS](https://www.g2.com/compare/beamng-vs-physicsjs)
- [BeamNG vs Box2D](https://www.g2.com/compare/beamng-vs-box2d)

  ### 5. [PhysicsJS](https://www.g2.com/products/physicsjs/reviews)
By PhysicsJS
**Average Rating:** 4.3/5
**Total Reviews:** 2
A modular, extendable, and easy-to-use physics engine for javascript


Categories in common with Matali Physics: [Physics Engine](https://www.g2.com/categories/physics-engine)

**Compare:** [Matali Physics vs PhysicsJS](https://www.g2.com/compare/matali-physics-vs-physicsjs)
**Compare PhysicsJS with other alternatives:**
- [PhysicsJS vs PhysX](https://www.g2.com/compare/physx-vs-physicsjs)
- [PhysicsJS vs Havok](https://www.g2.com/compare/havok-vs-physicsjs)
- [PhysicsJS vs Bullet](https://www.g2.com/compare/bullet-vs-physicsjs)
- [PhysicsJS vs BeamNG](https://www.g2.com/compare/beamng-vs-physicsjs)
- [PhysicsJS vs Box2D](https://www.g2.com/compare/box2d-vs-physicsjs)

  ### 6. [Box2D](https://www.g2.com/products/box2d/reviews)
By Box2D
**Average Rating:** 4.4/5
**Total Reviews:** 11
Box2D is an open source C++ engine for simulating bodies in 2D that has features in collision, physics, system, testbed, and documentation.


Categories in common with Matali Physics: [Physics Engine](https://www.g2.com/categories/physics-engine)

**Compare:** [Matali Physics vs Box2D](https://www.g2.com/compare/box2d-vs-matali-physics)
**Compare Box2D with other alternatives:**
- [Box2D vs PhysX](https://www.g2.com/compare/box2d-vs-physx)
- [Box2D vs Havok](https://www.g2.com/compare/box2d-vs-havok)
- [Box2D vs Bullet](https://www.g2.com/compare/box2d-vs-bullet)
- [Box2D vs BeamNG](https://www.g2.com/compare/beamng-vs-box2d)
- [Box2D vs PhysicsJS](https://www.g2.com/compare/box2d-vs-physicsjs)


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