
Onshape is cloud-based, so it doesn’t rely on your computer’s processing power or storage capacity. That makes it easy to access and work on your designs without worrying about losing them if your computer fails, and it also means you don’t have to invest heavily in a high-end laptop just to use it effectively.
Because everything is online, you don’t have to carry a laptop everywhere. As long as you have your login details, you can sign in and access your designs from anywhere.
Since your designs aren’t tied to a specific computer, collaboration is straightforward. You can share a link, and others can open the design and make changes without needing to transfer files back and forth.
It’s also helpful that you can track design updates and return to earlier versions, which is especially useful during the prototype or concept stage. Releases can be traced clearly as well, and having all stakeholders sign off improves visibility and teamwork. It also helps catch minor or major required updates early and avoid costly mistakes before final sign-off.
The learning curve isn’t very steep, so onboarding takes less time. Overall, it saves a lot of time that would otherwise be spent learning, and that time can go toward other work. Review collected by and hosted on G2.com.
Disliking is a strong term; I just think there’s always room for improvement.
When you assign a material to a design—let’s say wood—the model should better adopt that material’s texture and color. That would go a long way toward enhancing visualization in the early stages of the design process.
I also think the simulation side could be improved (CFD, static simulation, etc.) Review collected by and hosted on G2.com.