Stephanie B.
SB
UX/UI Digital Product Designer Level II
Enterprise (> 1000 emp.)
"Essential for dispersed teams"
4/5
What do you like best about Miro?

Our teams can quickly sketch out ideas v. describe them on calls. These are great for brainstorming sessions and for rough, low-fi wireframing, mapping, or planning. I use Freehand weekly, if not daily during my work week. Review collected by and hosted on G2.com.

What do you dislike about Miro?

When pushing artboards from Sketch, sometimes Freehand will only let you have 1-2 screens in "focus" at a time. Zooming in and out or refreshing can sometimes help but it seems that Freehand can only render so much at a time. In our case, we are usually looking at the flows of app screens. It would be nice to use the line tool and simply draw a triangle at the end of a line to create an arrow vs. 2-4 clicks to transform your line. When using the ↗ on an artboard to connect screens, it would be nice to be able to adjust where the arrow points vs. the top/center/or bottom of the artboard. To be more specific, I find myself making borderless/fillless shapes and connecting those instead to make the illusion of pointing to where I want it to point. Our team test drove Figma's version of Freehand and everyone felt like it was too much. Freehand is this sweet, beautiful thing due to its simplicity and ease of use. The Freehand team should be mindful not to clutter with feature overload. Review collected by and hosted on G2.com.

Miro

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