Jakub P.
JP
iOS Game Developer
Mid-Market (51-1000 emp.)
"WebGL - the best way to do 3D"
5/5
What do you like best about WebGL?

Runs on all platforms, it's very fast, it's quick both to prototype in and to build something serious. Also tools and libraries are really great especially three.js and specifically react-three-fiber, which allows for functional reactive style in building traditionally object oriented 3d games and apps. The parent organization Khronos Group is really awesome and working on a lot of helpful 3d tools - i love their file format gltf and glb which are the future of 3d transfer - I've been donating to the project for the past few years. Review collected by and hosted on G2.com.

What do you dislike about WebGL?

There is really nothing I dislike - I've been using WebGL for the past 5 years and I have yet to find something that it's not good for. Review collected by and hosted on G2.com.

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