
I like Unity because it is one of the best engines in the market for game development. It makes creating simple games easy for beginners and is also effective for professionals managing a huge codebase. I appreciate its vast features, performance, and versatility, allowing us to build from small to big games with ease. The object-oriented design makes management simpler, and I find the Entity Component System amazing. Additionally, the initial setup of Unity was very easy and straightforward. Review collected by and hosted on G2.com.
Unity could work more on the editor bugs, sometimes we have visual bugs in the editor and also on performance. Unity's C# is outdated too and I've got to use third party tools to install nuget packages. The AI MCP being on paywall is such a greedy move, it's MCP, we already pay for other AI subscriptions if we're not using your tokens why make us pay every month for what runs locally. Review collected by and hosted on G2.com.