
I find it much easier to think through a project when I can see the sequence of scenes instead of keeping everything as written notes. The storyboard gives me a practical way to shape the idea, spot gaps in the flow, and show other people what I’m envisioning. Being able to move scenes around and make quick annotations also means I can experiment with the structure without having to rebuild the whole plan. Review collected by and hosted on G2.com.
The main frustrations come from how much control I have over the finer details. Characters and settings can remain broadly consistent while still changing in small ways from one frame to another, which can make continuity feel slightly off. I also find it difficult to control subtle elements such as tone, expression, or subtext with enough precision. Finally, because the visuals are generated from underlying models, some results can start to feel stylistically similar, making it harder to achieve a truly distinctive look. Review collected by and hosted on G2.com.