MS
MAHRACH S.
Content Creator
Business Supplies and Equipment
Mid-Market (51-1000 emp.)
"Quickly prototype and validate VR-based training scenarios"
What do you like best about StellarX?
By using StellarX, I was able to use regular English and code like a pro to design fully functional VR/MR solutions. The options that allow importing existing 2D assets and transforming them into 3D ones are useful, as they save time and I can concentrate on creating the essential environment. Review collected by and hosted on G2.com.
What do you dislike about StellarX?
It feels a little lack of the built-in material library. This complicates the workflow with an additional step and can be annoying especially when there’s no access to a good library of 3D textures. Review collected by and hosted on G2.com.