---
title: Sketch Reviews
meta_title: 'Sketch Reviews 2026: Details, Pricing, & Features | G2'
meta_description: Filter 1226 reviews by the users' company size, role or industry
  to find out how Sketch works for a business like yours.
aggregate_rating:
  rating_value: 4.5
  review_count: 1226
  scale: '5'
date_modified: '2026-07-13'
parent_category:
  name: Graphic Design
  url: https://www.g2.com/categories/graphic-design
---

# Sketch Reviews
**Vendor:** Sketch B.V.  
**Category:** [Vector Graphics Software](https://www.g2.com/categories/vector-graphics)  
**Average Rating:** 4.5/5.0  
**Total Reviews:** 1,226
## About Sketch
Sketch puts the focus back on you and your work. We’re not a do-everything product. We’re a toolkit for design, prototyping, and collaboration — made by designers, for designers. Create, prototype, collaborate and turn your ideas into incredible products with the definitive platform for digital design. Over one million designers — from freelancers, to some of the largest companies in the world — use Sketch to transform their ideas into incredible products, every day. With a powerful vector editor, built-in prototyping and more, Sketch makes it easier than ever to take your designs from ideation through to realization. And, with Workspaces you can take collaboration to the next level. Share designs and prototypes, provide feedback and collaborate with your whole team in a single space.



## Sketch Pros & Cons
**What users like:**

- Users love the **ease of use** of Sketch, enjoying a smooth and efficient design experience with powerful tools. (13 reviews)
- Users love the **clean interface and efficient workflow** of Sketch, making design a seamless and enjoyable experience. (7 reviews)
- Users love the **clean and intuitive interface** of Sketch, enhancing focus and efficiency in design projects. (7 reviews)
- Users love the **clean and distraction-free interface** of Sketch, enhancing their design workflow and creativity. (6 reviews)
- Users love the **easy creation** features of Sketch, facilitating a smooth and enjoyable design experience for everyone. (5 reviews)
- Users value the **clean and focused interface** of Sketch, enhancing their design experience with smooth usability. (5 reviews)
- Design Tools (4 reviews)
- Easy Design (4 reviews)
- Community Support (3 reviews)
- Creativity Freedom (3 reviews)

**What users dislike:**

- Users find the **macOS exclusivity** of Sketch limits collaboration, hindering teamwork in mixed-platform environments. (6 reviews)
- Users face **poor collaboration** with Sketch, especially when teamwork involves cross-platform users or non-licensed individuals. (6 reviews)
- Users highlight **compatibility issues** due to Sketch being macOS-only, hindering collaboration with Windows users. (5 reviews)
- Users face **sharing issues** with Sketch, particularly when collaborating with non-Mac users or those unfamiliar with the tool. (5 reviews)
- Users face significant **incompatibility issues** with Sketch, limiting collaboration among cross-platform teams and affecting workflow. (4 reviews)
- Users note the **limited features** of Sketch, finding it lacks advanced options and real-time collaboration capabilities. (4 reviews)
- Users find **design limitations** in Sketch, especially regarding collaboration and advanced variable options across platforms. (3 reviews)
- Lack of Features (3 reviews)
- Users find Sketch&#39;s **comparative limitations** in real-time collaboration less appealing in today&#39;s design landscape. (3 reviews)
- Limited Usability (3 reviews)

## Sketch Reviews
  ### 1. Sketch Powers Scalable Brand Systems with Reliable Libraries and Components

**Rating:** 5.0/5.0 stars

**Reviewed by:** Miguel J. | Founder, Small-Business (50 or fewer emp.)

**Reviewed Date:** April 28, 2026

**What do you like best about Sketch?**

Sketch is essential in our workflow for building brand systems. While we often start early explorations in tools like Adobe Illustrator, the real work happens in Sketch. Its library and component system allows us to create scalable visual systems where typography, color, and elements can be updated consistently across the entire project.

This makes it incredibly powerful for developing structured, flexible brand identities instead of just static designs. We’ve been using Sketch for years, and it has proven to be a reliable and efficient tool for organizing and evolving visual systems. It’s a core part of how we turn strategy into something usable and consistent.

**What do you dislike about Sketch?**

The main downside is the cost structure when working in teams. The licensing per user can add up quickly, especially when you need multiple collaborators accessing shared libraries and projects.

Additionally, the storage limits for shared workspaces can feel restrictive over time, particularly when managing multiple brand systems and large design files. It’s manageable, but something to consider as your team and project volume grow.

**What problems is Sketch solving and how is that benefiting you?**

Sketch helps us solve the problem of inconsistency when building brand systems. Instead of creating isolated design pieces, we can structure everything into components and shared libraries, which ensures that typography, colors, and visual elements stay aligned across all assets.

It also reduces rework significantly. When something changes in the system, we can update it once and see it reflected everywhere, which saves time and keeps projects organized.

Overall, it allows us to move from designing individual pieces to building scalable visual systems, making our work more efficient, consistent, and easier to manage as projects grow.

  ### 2. Prototype Perfection with a Modern Edge

**Rating:** 5.0/5.0 stars

**Reviewed by:** Alicia N. | Chief Executive Officer, Mid-Market (51-1000 emp.)

**Reviewed Date:** April 28, 2026

**What do you like best about Sketch?**

I was designing website and app prototypes using Sketch. It allows me to create a responsive design with ease. I can also design nice graphics inside of the program; it makes awesome prototypes. I love the prototyping UI. It looks really nice and I create awesome stuff with it. It's great for my presentations. I have to show and explain working prototypes to clients and developers. This UI is great because it is very smooth and works well. When our developers were designing mock-ups, there was always a back and forth with the design team. Switching to Sketch helped us reduce the back and forth.

**What do you dislike about Sketch?**

I think the entire UI as a whole could be upgraded so it looks more modern and fun to use. I feel like there are so many things and the text is super small. The way it's currently set up should be minimized more for ease of use. It took some getting used to. Some layers were locked and we couldn't figure out how to unlock them.

**What problems is Sketch solving and how is that benefiting you?**

I create responsive designs and awesome prototypes with ease using Sketch. It reduces back and forth between teams and is great for presenting to clients and developers.

  ### 3. Effortless Vector Editing with Sketch

**Rating:** 4.5/5.0 stars

**Reviewed by:** Jamie S. | Information Technology Consultant, Small-Business (50 or fewer emp.)

**Reviewed Date:** March 21, 2026

**What do you like best about Sketch?**

I love Sketch for its simplicity and lightweight feel, making it my go-to editor for vector images. Even though I'm not really an artist or designer, using Sketch is a breeze compared to Figma. I started using Sketch as a replacement for Fireworks, and I’ve stuck with it because it fits my needs perfectly. I appreciate how easy it is to access the basic tools for tasks like light raster image editing, editing SVGs, and recoloring things. Everything I need is extremely easy to access, which makes my workflow very efficient.

**What do you dislike about Sketch?**

I think maybe the UI with exporting SVGs/PNGs could be updated a little. Even though the UX for this has not changed in the whole time I've used Sketch and I use this feature often, I always end up accidentally exporting a PNG instead of an SVG because of how away the export options are to the button to export.

**What problems is Sketch solving and how is that benefiting you?**

I use Sketch for editing vector images and making changes to multiple SVGs at once. It's my go-to for recoloring icons, testing design changes without altering CSS, and it feels simpler than other tools I've tried.

  ### 4. Effortless Design Flow and Consistency with Sketch

**Rating:** 4.5/5.0 stars

**Reviewed by:** Jinay S. | Senior Software Tester, Small-Business (50 or fewer emp.)

**Reviewed Date:** December 09, 2025

**What do you like best about Sketch?**

Using Sketch feels like stepping into a clean, designer-friendly playground where everything just flows. It’s fast, lightweight, and works perfectly even offline — no slow-loading screens, no cloud drama, just pure design peace. The real magic shows up with its symbols, shared styles, and vector tools. Create a button or icon once, and you can reuse it everywhere with total consistency. It makes the whole workflow feel smarter and way more enjoyable.

**What do you dislike about Sketch?**

Overall, Sketch is a strong and capable tool, but it sometimes feels a bit behind when it comes to modern collaboration features. The biggest downside is that it works only on macOS, which makes teamwork difficult if everyone isn’t using a Mac. It’s great for solo work, but cross-platform collaboration definitely takes a hit.

**What problems is Sketch solving and how is that benefiting you?**

Sketch makes my whole UI/UX workflow smoother by giving me a clean, well-organized space to design everything. I don’t have to jump between different tools — I can create wireframes, polished screens, and reusable components all in one place. It keeps the process easy, fast, and much more enjoyable.

  ### 5. Clean, Straightforward UI Design Workflow That Delivers Polished Screens Fast.

**Rating:** 5.0/5.0 stars

**Reviewed by:** 23R15A0223 S. | Student, Small-Business (50 or fewer emp.)

**Reviewed Date:** January 27, 2026

**What do you like best about Sketch?**

What I like most about Sketch is its clean, straightforward workflow for UI design. It helps me turn ideas into polished, professional-looking screens quickly, without adding unnecessary complexity.

**What do you dislike about Sketch?**

Sketch is a very powerful tool, but because it’s only available on macOS, it can make collaboration harder with teammates and users on other platforms.

**What problems is Sketch solving and how is that benefiting you?**

Sketch addresses the challenge of complex, time-consuming UI design by offering a simple, vector-based, component-driven workflow. It lets me create clean screens, build reusable components, and maintain consistent layouts much faster, which saves time and helps reduce design mistakes. As a result, I can spend more energy on creativity and clarity instead of wrestling with heavy tools, and it also streamlines developer handoff thanks to ready-to-export assets.

  ### 6. Effortless Cross-Device Sync and a Handy Design Team with Prototyping capabilities

**Rating:** 4.0/5.0 stars

**Reviewed by:** Kajol  K. | UI/UX Designer, Mid-Market (51-1000 emp.)

**Reviewed Date:** March 01, 2026

**What do you like best about Sketch?**

Easy to use on both iPad and laptop. I can sync across the company team workspace with a single click. Being able to create a note repository for the design team is also super helpful.

**What do you dislike about Sketch?**

It only runs on macOS, which is a limitation at times, especially when we’re travelling to a client location.

**What problems is Sketch solving and how is that benefiting you?**

It’s our go-to software for sketching and designing on the go. The vector tools are super helpful, and the smooth, lag-free rendering is amazing. The font and design plug-ins are real time-savers. Wireframing is also easier because there’s a large library of templates available.

  ### 7. Great tool for Product Design

**Rating:** 2.5/5.0 stars

**Reviewed by:** shrenee k. | Freelance Designer, Small-Business (50 or fewer emp.)

**Reviewed Date:** April 22, 2026

**What do you like best about Sketch?**

It’s the OG design software. The UI is clean, it’s easy to use, and it’s a great tool for designing software products.

**What do you dislike about Sketch?**

Prototyping isn’t quite like Figma, and I found creating components a bit difficult.

**What problems is Sketch solving and how is that benefiting you?**

It’s one of the top products for software design. I’ve learned a lot here about how to use the design tools, and it’s been really helpful for improving my skills.

  ### 8. Efficient Mac-Optimized Design, But Faces Tough Competition

**Rating:** 3.0/5.0 stars

**Reviewed by:** Verified User in Design | Small-Business (50 or fewer emp.)

**Reviewed Date:** January 08, 2026

**What do you like best about Sketch?**

Sketch is a professional vector design tool optimized exclusively for macOS. While it has faced heavy competition from browser-based tools like Figma, it remains a favorite for its performance and native feel.

**What do you dislike about Sketch?**

The Problem It Solves: It eliminates the "bloat" of general-purpose editors (like Photoshop) by focusing strictly on UI/UX and web design.
• Best Feature: Its Symbol and Shared Library system allows you to build massive design systems where a single change to a "Master" component updates every instance across your entire project instantly.
• Unique Advantage: Since it’s a native Mac app, it works perfectly offline, feels faster than browser tools, and utilizes macOS features (like the Command Bar) for a high-speed workflow

**What problems is Sketch solving and how is that benefiting you?**

Sketch addresses the challenges of design inconsistency and workflow overload by offering a streamlined, macOS-native platform. Its robust Symbol system allows for instant global updates, which helps minimize repetitive manual work. This not only supports pixel-perfect accuracy but also makes it easy to work offline on even the most complex UI and UX projects.

  ### 9. The best design tool in my kit

**Rating:** 5.0/5.0 stars

**Reviewed by:** Verified User in Information Technology and Services | Small-Business (50 or fewer emp.)

**Reviewed Date:** March 20, 2026

**What do you like best about Sketch?**

Sketch is simple and uncluttered, but it is a powerful design tool. I've used Sketch for years and while I've tried competing products, they never feel as intuitive. Sketch is the perfect product for web design work but I also turn to it for digital brochures and other graphic design tasks, because it's the fastest way for me to move from concept to finished product.

**What do you dislike about Sketch?**

I'm still wrapping my head around some of the new features. As I'm working independently, I use the stand alone app, and while I would be interested in some of the cloud features

**What problems is Sketch solving and how is that benefiting you?**

Sketch does a lot of heavy lifting for me: asset library management, style guide development, graphic design, marketing design, website design. It is quick, intuitive, and powerful, so it's a very good way to produce materials that might end up in documents, powerpoint presentations, online platforms, or websites. It's the easiest starting point and iterative tool for me to transform ideas into products. It's also useful for setting up reusable templates and symbols which keep designs consistent and reliable over time.

  ### 10. A Solid Tool for UI/UX Design Work

**Rating:** 5.0/5.0 stars

**Reviewed by:** Michael A. | Seniro Frontend developer, Small-Business (50 or fewer emp.)

**Reviewed Date:** October 01, 2025

**What do you like best about Sketch?**

Sketch is lightweight compared to other design tools, and it feels very smooth for UI design. I like the clean interface and how easy it is to create reusable components. The plugin ecosystem is also a big plus — there’s almost always a plugin for whatever workflow I need.

**What do you dislike about Sketch?**

It’s only available for macOS, which makes it harder to collaborate with teammates on Windows. Also, collaboration features have improved but still aren’t as seamless as some cloud-first tools.

**What problems is Sketch solving and how is that benefiting you?**

Sketch makes it easy for me to design and prototype interfaces without the heavy load of other design software. I can quickly create wireframes, high-fidelity screens, and export assets for developers. The ability to build reusable symbols/components saves a lot of time and keeps designs consistent across projects. It has streamlined my design process and improved handoff to development teams.


## Sketch Discussions
  - [Is sketch software free?](https://www.g2.com/discussions/is-sketch-software-free) - 2 comments, 1 upvote
  - [Would we be able to utilize shading profiles in Sketch?](https://www.g2.com/discussions/46506-would-we-be-able-to-utilize-shading-profiles-in-sketch) - 1 comment, 1 upvote
  - [Why can’t we have interaction timeline edits in sketch?](https://www.g2.com/discussions/32461-why-can-t-we-have-interaction-timeline-edits-in-sketch) - 1 comment, 1 upvote
  - [Can I use this to build simple apps views?](https://www.g2.com/discussions/can-i-use-this-to-build-simple-apps-views) - 2 comments, 1 upvote
  - [Any future implementation for interaction design?](https://www.g2.com/discussions/any-future-implementation-for-interaction-design) - 1 comment, 1 upvote

- [View Sketch pricing details and edition comparison](https://www.g2.com/products/sketch/reviews/sketch-review-507595?section=pricing&secure%5Bexpires_at%5D=2026-07-16+13%3A45%3A03+-0500&secure%5Bsession_id%5D=e38120e9-7566-4f89-9760-47f4be8842e1&secure%5Btoken%5D=ad132498cbf46f49da171b094a17743e789b953190184118517ac2ff412fc0cc&format=llm_user)
## Sketch Integrations
  - [ObjectBox](https://www.g2.com/products/objectbox/reviews)
  - [Seamless (formally Seamless.AI)](https://www.g2.com/products/seamless-formally-seamless-ai/reviews)
  - [Zeplin](https://www.g2.com/products/zeplin/reviews)

## Sketch Features
**Platform Basics**
- Modeling Tools
- Feedback and Communication
- Framework Libraries
- Editing Tools

**Platform Basics**
- Importing Abilities
- Content Design Tools
- Framework Libraries
- Outlining Tools
- Mockup Creations

**Platform Basics**
- Mockup Creations
- Outlining Tools
- Import Graphic Design Tools
- Feedback Communication
- Content Libraries
- Export Wireframes and Prototypes

**Platform Basics - Software Design Platforms**
- User Interface Testing
- Presentation Integrations
- Error Documentation
- Sharing Components

**Platform Additional Functionality**
- Sharing Components
- Error Documentation
- User Interface Testing
- Presentation Integrations

**Platform Additional Functionality**
- Collaboration Software Integration
- Feedback Communication
- Exporting Capabilities

**Platform Additional Functionality**
- Design and Editing Tools
- Collaboration Capabilities
- Diagramming and Collaborative Whiteboard Integrations
- Documenting Trial Errors

**Platform Additional Functionality - Software Design Platforms**
- Editing Tools
- Framework Libraries
- Feedback and Communication
- Modeling Tools

**Agentic AI - Prototyping**
- Autonomous Task Execution
- Multi-step Planning
- Cross-system Integration
- Natural Language Interaction
- Proactive Assistance

## Top Sketch Alternatives
  - [Miro](https://www.g2.com/products/miro/reviews) - 4.6/5.0 (13,134 reviews)
  - [Figma](https://www.g2.com/products/figma/reviews) - 4.7/5.0 (1,551 reviews)
  - [InVision](https://www.g2.com/products/invision/reviews) - 4.4/5.0 (680 reviews)

