Richard T.
RT
3D Environment Artist
Small-Business (50 or fewer emp.)
"Solid modeling for artists and designers alike"
5/5
What do you like best about MoI3D?

Incredibly easy to use and navigate UI and tools. My experience with 3d software extends back to the 90's. There are very few software I've not used or tested in that time and MoI3D is easily my favorite such offering in a vast field of solutions. Another exceptional feature is the file exporter. The .FBX and .OBJ formats are what I am most familiar with because I use them to translate my MoI3D designs to 3D Studio Max in order to develop for various project requirements (games, vfx, etc.). It always provides a clean, quad/triangle topology that needs little work once it has been imported. Review collected by and hosted on G2.com.

What do you dislike about MoI3D?

There are some features available in more expensive commercial versions that are not yet implemented. They would be nice to see and make creating more complex objects, even organic stuff, easier or possible. Review collected by and hosted on G2.com.

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