
Multiplayer is the debugging agent for developers. We connect your favorite coding agent directly to production to fix application bugs automatically. Multiplayer runs securely and locally alongside tools like Claude Code, Codex, and Copilot. From there, it feeds your agent the full-stack, auto-correlated, and unsampled data and context observability tools miss. Operating with a secure, local-first approach, we intelligently deduplicate issues to eliminate review fatigue. Multiplayer replaces log grepping and "PR slop" with a handful of high-quality, automated pull requests.