
Modeling and unwrapping are rich in features, allowing for both procedural and direct modeling. Also, MODO has one of the better integrated vray plugins on the market, even though its always the last to update. Review collected by and hosted on G2.com.
MODO has an unbelievably slow development. Most of the time, you'll see money being wasted on secondary projects (such as the VRModo, Kanova, Mischief, AVP), which won't benefit the user and only lower the number of fixes and features MODO will see. Performances are deficient, some of the worst on the market (compared to max, blender, Houdini), painting, particles, sculpting are leftovers from a 7-8 years ago and will require you to use other tools to work in those fields. The render engine is barely usable compared to nowadays solutions and the shader tree, which uses it, is also the leading cause of lag and freezes in the software. Luckily, you can pick between Octane and Vray as third-party solutions. Review collected by and hosted on G2.com.




