Daniel R.
DR
Daniel R.
Game Developer
Small-Business (50 or fewer emp.)
"Meshy Feels Like Magic: Detailed Image-to-3D Models in Minutes"
5/5
What do you like best about Meshy?

It feels like magic. The 3D models it generates are high-quality assets with an incredible level of detail that closely matches the image provided. The multi-view image-to-3D model generation is even better, because it lets me make sure the sides and back of the model are shaped according to the images I upload. The clarity and complexity of the models are genuinely impressive. Trying to create models like these myself would take years, but with Meshy I can do it in minutes and even add the image “texture” to the model—meaning all the colors I put into the image get carried over onto the final model. Incredible. Onbarding is simple and easy, with a roadmap of processes available as a tutorial that rewards the user with tokens as they complete these tasks (entirely optional). As a single user, the Pro account is exactly what I need to ensure I have maximized efficiency for a reasonable monthly price. If necessary, I can add additional tokens if I've used all the monthly allotment. The token price per model + texture allows me to easily generate 80 models a month. For the quality of its outputs, the time it takes to generate each model is a remarkably fast, maybe a minute or a little over a minute per model with texturing taking 30 seconds. The User Interface is intuitive and friendly, with a number of options to customize your model. Another highlight of the system is the ability to automatically Rig the models that have been generated, then you can apply hundreds of different animations to your model, each animation generated in about a minute. This process saves years of concerted, dedicated effort, reducing it to just a few button clicks. The last highlight for Meshy is its Bridge capability, which allows you to take models you've generated (textured and rigs, so they have their animations) and directly send them to your 3d modeling program of choice, like Blender for example. Its a simple add on to download and integrate into your local program, it sends the complete functionality model in a few seconds and then you can take that robust creation and customize it to your hearts content. As a solo game dev, I can't recommend this enough! Review collected by and hosted on G2.com.

What do you dislike about Meshy?

There's nothing I dislike, the only feedback is that some models with complex additions (tails, scarves), other long trailing things behind the character can sometimes get rendered incorrectly or are deformed, but that's well within expectations for such complex models. Most of the time it even manages to get this right! Review collected by and hosted on G2.com.

Merva A.
MA
Merva A.
Jeweler
Small-Business (50 or fewer emp.)
"Meshy Has Become Part of My Jewelry Business"
5/5
What do you like best about Meshy?

What I like most is how simple it is to use. I can experiment with new styles, make changes quickly, and get a better sense of how a piece will look before putting more time into it. It's helped me work more efficiently and be more creative with my designs. Review collected by and hosted on G2.com.

What do you dislike about Meshy?

The models often need extra cleanup, especially for detailed jewelry designs. Fine features aren't always accurate, so I usually have to spend additional time editing them before they're ready for my workflow. Review collected by and hosted on G2.com.

Carlos M.
CM
Carlos M.
Jefe de Planeación Estratégica
Small-Business (50 or fewer emp.)
"Intuitive, Fast 3D Creation with Great Value"
5/5
What do you like best about Meshy?

Very intuitive for someone who doesn’t design. With the AI help and image creation tools, I’m able to make FBX props, and the 3D creation process is usually very quick. The pricing also feels cheap for what you’re getting. Review collected by and hosted on G2.com.

What do you dislike about Meshy?

Sometimes creating an image from a prompt isn’t helpful at all. Most of the time, I use another AI to generate the image first and then send it to Meshy, so it doesn’t take away from the original idea. Review collected by and hosted on G2.com.

Jet u.
JU
Jet u.
Spark
Small-Business (50 or fewer emp.)
"Future of game design"
4.5/5
What do you like best about Meshy?

I love how much advancements have been made with this app. I used Meshy ai a couple of months ago and the app struggled to do low poly counts and was poorly optimized, Now its decently optimized and is around 10x better then just a few months ago. I love the creative freedom this app provides Review collected by and hosted on G2.com.

What do you dislike about Meshy?

Its very poor at following designs through images and its very inconsistent with the same polycount. Also since it can only see 1 side, it adds random things to something out of sight and adds things that are unwanted, Something that can fix this is allowing better suggestion, the current editing tool is pretty poor and I feel like it never does what I ask and adds random things. For example, I was making a sand castle bucket and the bottom of the bucket was red, I used the retexture tool and said "Make the bottom of the bucket sand" and it generated a woman's face which was funny, but not what I wanted. Review collected by and hosted on G2.com.

Nikolina C.
NC
Nikolina C.
Front Desk Staff
Small-Business (50 or fewer emp.)
"Rapid 3D Asset Creation for Game Development"
5/5
What do you like best about Meshy?

I love using Meshy for my indie game project because it creates and iterates on 3D assets efficiently. It saves me a lot of time by generating 3D models quickly, which makes prototyping ideas much easier without having to model everything from scratch. I really appreciate the speed, ease of use, and the quality of the AI-generated 3D models, which make the creative process much faster. Meshy allows me to turn ideas into usable 3D assets in minutes instead of hours, and its simple interface consistently produces good results. It's easy to refine models before importing them into Blender and Godot. The initial setup of Meshy was very easy, and the platform is straightforward. Review collected by and hosted on G2.com.

What do you dislike about Meshy?

Sometimes the generated models need a few extra iterations to match exactly what I have in mind, and I'd like even more control over fine details. Adding more customization options, better control over specific details, and improved consistency between generations would make Meshy even more powerful for creators. Review collected by and hosted on G2.com.

Erick V.
EV
Erick V.
Senior Software Development Engineer in Test
Small-Business (50 or fewer emp.)
"Meshy is helping me to create amazing 3D projects"
5/5
What do you like best about Meshy?

Meshy has one of the easiest and fastest workflows for turning ideas into 3D models. The Image to 3D feature is impressive for concept generation, and the interface is intuitive even for users without advanced 3D modeling experience. I also like the quality of the generated meshes, the export options, and how quickly I can iterate on product ideas. It has become a valuable tool for rapid prototyping and visualization.The biggest limitation is creating functional mechanical parts. Meshy is excellent for artistic and organic models, but it struggles with engineering designs that require multiple separate parts, precise dimensions, snap-fit joints, and assembly tolerances. I would love to see support for generating assemblies with independent components that fit together correctly, as well as more CAD-oriented features for product design and 3D printing. Review collected by and hosted on G2.com.

What do you dislike about Meshy?

The biggest limitation is creating functional mechanical parts. Meshy is excellent for artistic and organic models, but it struggles with engineering designs that require multiple separate parts, precise dimensions, snap-fit joints, and assembly tolerances. I would love to see support for generating assemblies with independent components that fit together correctly, as well as more CAD-oriented features for product design and 3D printing. Review collected by and hosted on G2.com.

Muhammad H.
MH
Muhammad H.
Small-Business (50 or fewer emp.)
Business partner of the seller or seller's competitor, not included in G2 scores.
"Perfect for FiveM Asset Design"
4/5
What do you like best about Meshy?

What I like best about Meshy is how quickly it can turn ideas into high-quality 3D models. The text-to-3D and image-to-3D features save a lot of time, and the generated models are easy to refine for game development projects. It has significantly improved my workflow when creating assets for FiveM. Review collected by and hosted on G2.com.

What do you dislike about Meshy?

While Meshy is a great tool overall, some generated models still require manual cleanup, especially for complex objects or characters. Consistency between different generations can also vary, so it sometimes takes multiple attempts to achieve the desired result. Review collected by and hosted on G2.com.

LB
Luke B.
Director
Small-Business (50 or fewer emp.)
"Fast, Intelligent Results for Creating Successful Custom 3D Prints"
5/5
What do you like best about Meshy?

It’s incredibly quick, useful, and intelligent, and it generally produces the kind of output I’m looking for. I’ve been able to create bespoke things for 3D printing that I wouldn’t have even comprehended making before, and the prints themselves have turned out really successfully too. Review collected by and hosted on G2.com.

What do you dislike about Meshy?

What I’m missing most is better post-editing control—specifically, the ability to select and edit specific areas instead of having to redo the entire prompt each time. I also tend to use image-to-model rather than text, because the text-based modelling doesn’t quite produce results the way I want them to come out. My usual workflow is to generate the image in a separate image generator, bring it in via image-to-model, and then export. Review collected by and hosted on G2.com.

tejaswi D.
TD
tejaswi D.
Small-Business (50 or fewer emp.)
"Very Helpful for the solo founder and student"
5/5
What do you like best about Meshy?

Meshy makes creating 3D assets much faster than traditional modeling workflows. The text-to-3D and image-to-3D generation is intuitive, the interface is easy to learn, and it helps quickly prototype ideas for games, AR/VR, and creative projects. The generated models are a great starting point and save a significant amount of time during the design process. Review collected by and hosted on G2.com.

What do you dislike about Meshy?

While the results are impressive, complex prompts can sometimes produce inconsistent geometry or textures that require manual cleanup. More control over mesh topology, UV mapping, and generation parameters would improve professional workflows. Faster generation times and additional export/customization options would also make the platform even better. Review collected by and hosted on G2.com.

Ahmad A.
AA
Ahmad A.
Director and Lead Designer
Small-Business (50 or fewer emp.)
"Meshy made my life so much easier"
4.5/5
What do you like best about Meshy?

I like how fast and easy it is to generate very abstract designs that normally would have taken me days to create. Even if I had the proper skills, it would still take years to acquire them.

The UI is simple and intuitive, and it integrates easily with almost every major 3D software since it uses FBX and PNG for export.

As for pricing, I paid $30 for 1 month with 4000 points, which got me over 10 models that are ready to use in my project. That feels like a great ROI to me, since it comes out to less than $3 per AAA-quality, game-ready model.

For support and onboarding, I had no issues with Meshy, so I never contacted their customer service. That said, I do wish they offered PayPal as a payment method.

Lastly, the AI and overall intelligence of the tool is great, but I can see plenty of room for improvement, especially with topology and UVs. Review collected by and hosted on G2.com.

What do you dislike about Meshy?

not much to dislike, but there is still room for improvement...

especially when it comes to topology and UV's, especially UV's, those are quite messy sometime. Review collected by and hosted on G2.com.