What do you like best about Meshy?
Right now, the image-to-3D model feature is kind of garbage for anything anime- or cartoon-like. That said, the chibi figure feature is way better. Even though it doesn’t produce super high-quality faces (since it’s chibi style), the rest of the model is usually pretty spot-on.
I don’t normally print the truly chibi proportions (short bodies with big heads), but I really enjoy the ones that keep the body and head more proportional. With those, it consistently creates a model I’d actually 3D print—except when the uploaded character has parts hidden behind their body. For example, if a hand or a sword is behind the character and out of view, the AI doesn’t seem to know how to complete it as a full object. Hands end up messy, and swords can come out super bent, fused into the character, or with the hilt starting on one side of the character and only the tip of the sheath showing on the other side.
I’d love to see something like the chibi figure approach applied to the image-to-3D model feature, so it could produce truly high-detail models that are ready to 3D print.
I’m also doing this just for fun and personal use with my own created 3D models. If there were a more affordable payment plan for solo creators, I think a lot more 3D model makers would flock to Meshy. Alternatively, either reduce the price (credit cost) for making models and/or give more credits through the daily AI model rating system.
For example, about a week ago, generating chibi figures cost 24 credits for 4 models to choose from. After picking one, it cost 20 credits to turn it into a full figure to print. Now it costs 30 credits to print, which means that if you earn 200 credits by doing the daily model rating, over the span of two days you end up making 2–3 fewer models.
Meshy, please don’t keep increasing the credit cost for making models, especially when the uploaded image doesn’t always give the results we want. It makes the end user feel like they wasted 24 credits on a model (or even more trying to convert it into a 3D-printable one), only for the final output to not be what we wanted or to look messed up from different angles.
Performance wise Meshy is fast, but could use some improvement on the end product. If I could choose a slower option to have a higher quality model in the end, I would choose the slow one. I don't know much about support because I haven't had an issue that needed reporting to admins.
Overall, though, Meshy is a good product, and I hope it keeps improving over time. Review collected by and hosted on G2.com.
What do you dislike about Meshy?
The image-to-3D model generator is less than desirable. Out of 10 different images across various kinds of art and styles, I only end up liking about 1/5 of the results. It also struggles with faces at times, and with objects that aren’t clearly visible in the source image. For example, hands placed behind the head or weapons that aren’t fully in view often come out warped or just really messed up.
Honestly, the chibi figure program they have is superior to the image-to-3D model generator. That said, they recently increased the price to generate a chibi figure from 20 credits to 30 credits, and you definitely feel that over long-term use of the program.
One improvement I’d like to see in the chibi figurine generator is the ability to save the four generated images used as the base for making a figure, especially if I like more than one of the options. Right now, you can only use one of the four images, and the others are basically lost.
They should also let the user retry the finished model up to four times, like they do in the image-to-3D model generator, because sometimes the final product still has warped hands, incomplete parts, or messed-up weapons (usually the parts that weren’t visible in the original image, as I mentioned earlier). As an end user, I never want to feel like I wasted credits because what’s shown in the image doesn’t match what the AI produces at the end.
I understand AI is evolving every day and getting better, but a user shouldn’t feel like they’re being punished for only getting one shot to make things right. A few times, the final product had too many fingers, or the sword was just the hilt on the hip with the scabbard melded into the other side of the hip, and I thought to myself, “welp, that’s 54 credits I wasted on something not worth printing out.” If I had four retries, or even a way to retry and tell the AI what to remove for, say, 10 credits, I’d feel more satisfied—even if I still didn’t get the exact end product I wanted. Review collected by and hosted on G2.com.