
I absolutely love Houdini for its unmatched capabilities in VFX and procedural workflows. I've been using it extensively for my studio projects, creating incredible graphics and high-end simulations. What stands out most about Houdini is its extremely powerful nature, especially once I got the hang of its basic workflow. The physics simulations, like fluids, smoke, fire, destruction, and particle effects, are absolutely unmatched compared to other applications. It's impressive for someone like me who started as a beginner but quickly saw the potential in the powerful features Houdini offers. Review collected by and hosted on G2.com.
The node-based system in Houdini can be a huge problem. It's extremely overwhelming at first and requires a significant technical mindset to use effectively. It takes time to think procedurally, and understanding the entire workflow is necessary before you can create something really creative. Additionally, the initial setup of Houdini is extremely difficult and took me a long time to understand. Review collected by and hosted on G2.com.


