What problems is 360° media solving and how is that benefiting you?
There are lots of unique immersive experiences that require a specialized setup to enjoy - like high-quality VR. The problem with that is A. the general public does not have the time or money to invest in crossing that bar. B. the industry suffers because if there are no users, there is very little benefit to creating something for public consumption. C. With so many hurdles, the experiences available to those with the time and means to meet those requirements are slim and low-quality.
But with 360 Media, you everyone can still enjoy a virtual experience, even if it's not to the absolute highest, most immersive standard. Even as a novelty, it is a surprise and fun to be able to view a 360 degree stage to see what the creators wanted you to see. And with it being an open platform, the pool of talent is exponentially higher than if it were a rigid VR platform. Review collected by and hosted on G2.com.