Introducing G2.ai, the future of software buying.Try now

Figma Reviews & Product Details

Profile Status

This profile is currently managed by Figma but has limited features.

Are you part of the Figma team? Upgrade your plan to enhance your branding and engage with visitors to your profile!

Value at a Glance

Averages based on real user reviews.

Time to Implement

1 month

Return on Investment

8 months

Figma Media

Figma Demo - Figma
Figma helps teams create, test, and ship better designs from start to finish.
Figma Demo - Figma prototyping
Bring your ideas to life in animated prototypes. Test concepts earlier and more often. Create a better blueprint for development.
Figma Demo - Figma plugins
Automate work, bring in real data, and more with Figma plugins. Install plugins built by the Figma community in one click, or create your own.
Figma Demo - Figma collaboration
Team up to move design work forward, faster. Figma removes all the bad parts of collaboration and gets everyone on the same page—literally.
Product Avatar Image

Have you used Figma before?

Answer a few questions to help the Figma community

Figma Reviews (1,403)

View 3 Video Reviews
Reviews

Figma Reviews (1,403)

View 3 Video Reviews
4.7
1,403 reviews

Review Summary

Generated using AI from real user reviews
Users consistently praise Figma for its real-time collaboration and ease of use, which significantly enhances teamwork and design efficiency. The cloud-based platform allows multiple users to work simultaneously, streamlining feedback and reducing version conflicts. However, some users note that performance can lag with large files, which may hinder the experience during complex projects.

Pros & Cons

Generated from real user reviews
View All Pros and Cons
Search reviews
Filter Reviews
Clear Results
G2 reviews are authentic and verified.
Nury Lezzandra A.
NA
Desarrollo Web y Soporte de Aplicaciones.
Enterprise (> 1000 emp.)
"Design, prototyping, and coding all in one place."
What do you like best about Figma?

Figma is not just drawing software, but a smart workspace.

- It works on Windows, Mac, Linux, and the Chrome browser.

- You edit an element once, and it updates on all 100 screens where you used it.

- "Auto Layout" (My favorite feature): It makes elements behave like they do in real life (or like they do in HTML/CSS code).

Benefit: If you delete an element in a list, the rest automatically move up to fill the space. It saves hours of repetitive work.

- Community and Plugins: Figma has a massive community that creates free tools within the platform.

- "Smart Animate" Prototyping: It's the easiest way to go from a static design to something that looks like a real app.

- Everything is in the cloud. The file you see is the same one your collaborator or programmer sees. The version history lets you go back in time if you make a mistake.

- The free plan is extremely generous (unlimited draft projects).

- Developers can view exact measurements, colors in HEX format, and CSS code directly. Review collected by and hosted on G2.com.

What do you dislike about Figma?

- RAM usage: If you work with files containing many high-resolution images or hundreds of pages, the browser or desktop app can become slow or even crash unexpectedly with an "Out of memory" message. This forces you to have a computer with ample RAM (at least 16GB for smooth performance) if you're a heavy user.

- The file system and "Drafts": The file organization on the home screen is somewhat chaotic. If you don't pay for a subscription, your projects are "trapped" in a drafts section that's difficult to organize into folders.

- Offline mode is practically nonexistent: You need an internet connection to upload files for the first time and for changes to be saved securely to the cloud.

- The "Promise" of Dev Mode (Paid): Many features that were previously free (such as easily copying CSS properties) are now tied to a rather expensive paid subscription. Review collected by and hosted on G2.com.

Rajneesh K.
RK
UI UX Designer
Small-Business (50 or fewer emp.)
"A Powerful Collaborative Design Tool with Some Layer Management Challenges"
What do you like best about Figma?

What I like best about figma is its real-time collaboration and cloud-based workflow. Multiple team members can design, comment, and iterate simultaneously without worrying about file versions. The interface is intuitive, components and auto- layout make design systems easy to manage, and seamless handoff to developers through inspect mode save a lot of time. Review collected by and hosted on G2.com.

What do you dislike about Figma?

One major issue I face in Figma is layer naming and management when working on complex designs. As the number of layers increases, it becomes very time-consuming and difficult to name each layer properly. This often leads to messy layer panel, especially when designers forget to rename auto- generated layers. For example, while designing a multi-screen mobile app with repeated components like button, card, and icons, the layer panel quickly fills with names like rectangle 45 or frame 12 making it hard to locate or edit specific elements later. This can slow down the workflow and create confusion during collaboration or developer handoff. Review collected by and hosted on G2.com.

Brahmatheja Reddy M.
BM
Head of Product
Information Technology and Services
Small-Business (50 or fewer emp.)
"Effortless, Feature-Rich UI/UX Design with Seamless Real-Time Collaboration"
What do you like best about Figma?

What I love most about Figma is how effortless it feels to use, even for complex UI/UX and prototyping work. The learning curve is minimal, so you can go from idea to high-fidelity designs quickly without wrestling with the tool.

As someone who uses Figma almost daily, I really appreciate how feature rich it is auto layout, components, variants, prototyping and real-time collaboration all work smoothly together. Implementation is basically instant since it’s browser-based and collaboration with product managers, developers, and stakeholders feels seamless.

Integrations with tools like Jira, Slack and design systems fit naturally into my workflow, which makes handoffs and iterations much faster. Overall, it’s one of those tools that just stays out of the way and lets you focus on designing. Review collected by and hosted on G2.com.

What do you dislike about Figma?

While Figma is very powerful, performance can sometimes take a hit with extremely large files or highly complex prototypes. Heavy auto layout nesting, large component libraries or lots of variants can occasionally slow things down, especially in long-running files.

Customer support is another area where there’s room for improvement. For common issues, documentation and community resources are helpful, but when it comes to more complex or account level problems, response times can feel slow. Direct support interactions often rely on tickets rather than realtime help, which can be frustrating when something is blocking work.

Additionally, some advanced features aren’t always intuitive for new users, so teams often depend on external tutorials instead of in product guidance. Pricing can also scale up quickly for larger teams, particularly when advanced permissions or organisation level controls are needed. Review collected by and hosted on G2.com.

Ayur M.
AM
Quality Engineer
Mid-Market (51-1000 emp.)
"Figma Makes Real-Time Collaboration Fast, Organized, and Effortless - But need some homework done!"
What do you like best about Figma?

What I like best about Figma is..

- How easy it makes collaboration between teams.

- Multiple people can work on the same design at the same time, and you can actually see the changes happening live.

- This really helps reduce heachache and avoids confusion around which version is the latest one.

- Compared to other design tools, this is a big goto feature.

- Another thing I like is that Figma is accessible from browser, meaning no heavy setup required. You can just log in and start working.

- Components, styles, and auto layout features are very useful and help maintain consistency across designs.

- You can configure clicks, link different screens, and even place the whole app flow into a single page. This gives a more clear and spread view of all the pages together, which is very helpful while reviewing user journeys.

- There is also no strict limit on the number of pages you can create, so managing large designs is not a problem.

Overall, it makes the design process faster and more organized. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Things I dislike about Figma is that..

- It can become a bit slow when working on very large files with many components and pages.

- Sometimes there is lag, especially when multiple people are editing at the same time.

- This can be slightly frustrating during peak collaboration.

- Also, for new users, some advanced features are not very easy to discover.

- You need time to explore or rely on tutorials to fully understand things like auto layout or variants.

- Offline usage is also limited, which can be an issue if internet connectivity is not stable.

- Another thing I dislike about Figma is that the initial experience can feel confusing, especially for first-time users.

- When you save a Figma file and share it with someone, opening it for the first time is not very straightforward. Once the page loads, you are presented with a lot of options, and many of them are not self understandable.

- Because there are many panels, tools, and settings on one screen, it becomes hard to immediately navigate to the actual prototype or design flow.

- For someone who is new or still learning the tool, this can feel overwhelming.

- It takes some time to understand where to click and how to focus only on the required pages or prototype. Review collected by and hosted on G2.com.

Jefersson  B.
JB
Software Developer
Small-Business (50 or fewer emp.)
"Seamless Real-Time Collaboration and Smooth Design-to-Dev Handoff"
What do you like best about Figma?

Figma’s biggest strength is its real-time collaboration. It lets designers, developers, and stakeholders work at the same time in a single file without running into version conflicts. Because it’s browser-based, it’s easy to access from anywhere, and tools like components, design systems, and shared libraries make it simpler to keep consistency across products. The design-to-development handoff also feels very smooth, which helps reduce miscommunication and speeds up implementation. Review collected by and hosted on G2.com.

What do you dislike about Figma?

With very large or complex files, performance can occasionally slow down, particularly when many collaborators are active at the same time. I also find that some advanced prototyping and animation capabilities are still limited compared with more specialized tools. In addition, certain useful features are locked behind paid plans, which can be a barrier for smaller teams. Review collected by and hosted on G2.com.

ST
Senior UX/UI Designer + Developer
Enterprise (> 1000 emp.)
"Revolutionary Design Tool with Seamless Real-Time Collaboration"
What do you like best about Figma?

It genuinely feels like this is the first design tool created by people who actually use it themselves. Everything updates in real time, everything stays in sync, and honestly, it almost seems like the tool can read my mind about 60% of the time. I can jump in, put together some wireframes, build out an entire flow, and share it instantly—no need to export a dozen PDFs or explain to someone that, no, you can’t click the blue button yet.

When it comes to collaboration, it’s as if Google Docs and Photoshop had a child, and that child turned out remarkably well-adjusted. I can see five people moving shapes around simultaneously, and somehow, everything just works—no chaos, no meltdowns. It honestly feels like a small miracle. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Some days, it feels like Figma decides to run as if it were made in 1998. When I try to drag a component or scroll through a large prototype, suddenly Figma just gives up and acts sluggish, as if saying, “Nope, I'm tired, figure it out.”

And the plugin store? Don’t even get me started. Half of the plugins are fantastic, but the other half seem like they were thrown together during a Taco Bell shift on someone’s phone.

As for variant management, it’s great once you finally understand it, but getting to that point is like trying to solve a Rubik’s Cube while someone keeps knocking it out of your hands. Review collected by and hosted on G2.com.

Vamshi B.
VB
React js Developer
Computer Software
Small-Business (50 or fewer emp.)
"Effortless Real-Time Collaboration and Developer-Friendly Tools"
What do you like best about Figma?

what i like most about Figma is how easy it is to collaborate with designers and teammates in real time. I can open designs directly in the browser, inspect component, check spacing, colors, and fonts without installing heavy software. The developer inspect mode is especially helpful for understanding UI details and translating designs accurately into code. Review collected by and hosted on G2.com.

What do you dislike about Figma?

For Every large design files, Figma can a bit slow sometimes. if the design system is not well organized, it can also be confusing to find the right components or screens. Another small issue is that advanced features are part of paid plans, which may not be needed for every project. Review collected by and hosted on G2.com.

May L.
ML
Sr. Product Designer
Mid-Market (51-1000 emp.)
"Collaborative Design Made Effortless with Powerful AI Tools"
What do you like best about Figma?

i love how collaborative figma is and all the new ai tools available to help speed up the design process. the real-time collaboration allows engineers, pms, and us to change the designs live and design with everyone. figma make has also been a game changer when it comes to prototyping all the interactions within screen. it has seamlessly helped us figure out the usability of the design Review collected by and hosted on G2.com.

What do you dislike about Figma?

i think it is hard to maintain design systems in figma because it is too easy to detach components and override tokens. it also sometimes gets really messy in design files and hard to keep track of what has been shipped and what was de-prioritized Review collected by and hosted on G2.com.

Maria S.
MS
UX Designer/Researcher
Enterprise (> 1000 emp.)
"Real-Time Team Design Collaboration Without the Complexity"
What do you like best about Figma?

It helps me work with design files in real time with multiple colleagues. It’s not as complicated as some other design programs—there’s a learning curve, but it’s not too steep. Editors can collaborate directly with designers and avoid leaving endless notes in comments or sending a million files back and forth. Review collected by and hosted on G2.com.

What do you dislike about Figma?

They keep changing features in the interface, and I really wish the buttons would stay in the same places instead of moving around. Review collected by and hosted on G2.com.

Andrew P.
AP
Creative Strategies - Senior Web Developer / SEO Specialist
Enterprise (> 1000 emp.)
"Flexible, Cloud-Based Wireframing Made Easy for All Skill Levels"
What do you like best about Figma?

Figma is a modern wireframing solution that is more flexible than traditional software alternatives being that it is cloud based that you can access from anywhere. Figma is very approachable for beginners just starting to learn or more advanced users with established skillsets. Designs can be created quickly and easily, it's easy to share and port things when needed. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Learning curve may be a bit hard at first but easier overall compared to software like Adobe XD. Managing layers sometimes becomes confusing and hard to manage on larger projects. Sometimes it's hard to find the right settings on assets to adjust simple things but overtime you get a better sense to it. Review collected by and hosted on G2.com.

Pricing Insights

Averages based on real user reviews.

Time to Implement

1 month

Return on Investment

8 months

Average Discount

8%

Perceived Cost

$$$$$

How much does Figma cost?

Data powered by BetterCloud.

Estimated Price

$$k - $$k

Per Year

Based on data from 129 purchases.

Figma Comparisons
Product Avatar Image
Lucid Visual Collaboration Suite
Compare Now
Product Avatar Image
Miro
Compare Now
Product Avatar Image
Marvel
Compare Now
Figma Features
Modeling Tools
Feedback and Communication
Framework Libraries
Sharing Components
User Interface Testing
Presentation Integrations
Product Avatar Image
Figma