3D Rendering Software Resources
Articles, Discussions, and Reports to expand your knowledge on 3D Rendering Software
Resource pages are designed to give you a cross-section of information we have on specific categories. You'll find articles from our experts, discussions from users like you, and reports from industry data.
3D Rendering Software Articles
What Is 3D Rendering? How to Make Realistic 3D Images
Gone are the days when exciting and visually appealing special effects were only for blockbuster movies.
by Mara Calvello
3D Rendering Software Discussions
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Question on: Maya
Why blendshapes are not working when we export from mayaWhy blendshapes are not working when we export from maya to JS Format, That can be consumed in WebGL.
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in export property go to deformed modls on and on blend shape on after working
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I'm trying to make a couple of my team members connect on one Maya project and I don't want to have to create a dedicated server to do so.
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Yes you can create a teachers ID and connect it with other IDs as your student
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Question on: Unity
What are the most compatible tools for modelsI imported some models for differents modeling tools and some of them get the size and directions completly corrupted. Is there a way I can check the compatibilty before import
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3DS Max outputs its models as right handed models which most 3D packages use, Blender outputs models that are left handed. Unity uses the left handed coordinate system so Blend files for instance will import at the same orientation as they appear in Blender. I've found FBX models to not do this however Unity will rotate these models but you have to take this into account when setting transforms in script or you will get weird results. I've found it easier to attach your model to an empty GameObject as a parent and have the script modify the transfrom of that instead of the model itself.
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Usually 3ds Max, Maya and Cinema4D all are used professionally to author models into Unity. Autodesk is more "Unity" friendly than Cinema4D or even the free software Blender.
All versions have to be made Unity ready by making sure "Y" is up for Unity and also the version of FBX supported by Unity. (Eg: FBX version 2016/17 vs 2019)
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3D Rendering Software Reports
Mid-Market Grid® Report for 3D Rendering
Spring 2026
G2 Report: Grid® Report
Grid® Report for 3D Rendering
Spring 2026
G2 Report: Grid® Report
Enterprise Grid® Report for 3D Rendering
Spring 2026
G2 Report: Grid® Report
Momentum Grid® Report for 3D Rendering
Spring 2026
G2 Report: Momentum Grid® Report
Small-Business Grid® Report for 3D Rendering
Spring 2026
G2 Report: Grid® Report
Enterprise Grid® Report for 3D Rendering
Winter 2026
G2 Report: Grid® Report
Small-Business Grid® Report for 3D Rendering
Winter 2026
G2 Report: Grid® Report
Mid-Market Grid® Report for 3D Rendering
Winter 2026
G2 Report: Grid® Report
Grid® Report for 3D Rendering
Winter 2026
G2 Report: Grid® Report
Momentum Grid® Report for 3D Rendering
Winter 2026
G2 Report: Momentum Grid® Report

